[REL] Legion Expansion [Released!]

Discussion in 'Released Mods' started by Nicb1, May 3, 2016.

  1. Nicb1

    Nicb1 Post Master General

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    [​IMG]

    TRAILER



    ABOUT LEGION EXPANSION

    Created by the Progenitors in the dying days of the Pro-Com war, the Legion represented humanity's last ditch effort to defeat the Machine Liberation Army (MLA). It failed. When the superweapon was unleashed which disabled the MLA the Legion were not spared. Millenia later they have awoken and seek to win the unwinnable war for which they were created, in memory of their masters.

    A labour of love put together over the course of one-and-a-half years, this expansion introduces over a hundred new units, forming an entirely new faction equal in size and scope of the original. You can use it in multiplayer, or play against the AI in skirmish, both are fully supported.

    The Legion lack the mobility and numbers of the MLA, instead their focus is on raw power. While the enemy are many, the Legion's armour is strong and their guns powerful. They do not focus on early raiding or rapid expansion, rather they prepare themselves to strike a single mighty blow that both begins and ends the battle.

    INSTALLATION

    The Legion Expansion is installed from the Community Mods section of Planetary Annihilation TITANS. Simply search for "Legion" and choose to install the Legion Expansion. All required elements will be installed. AI support is included within the mod, but for enhanced AI try installing the Queller AI as well.

    HOW TO PLAY

    No need to dive in at the deep end, everything you need to know about the Legion Expansion can be found over at eXodus eSports. It details the new units and how to approach playing this faction.

    REPORTING ISSUES

    Found a bug? Then raise an issue on GitHub. All tickets need to be accompanied by the game logs, screenshots of the problem, steps to reproduce, and links to a PA Stats game if enabled. Bugs without this information will be closed without investigation.

    Report any crashes experienced while playing with Legion

    IN-ACTION





    THANKS TO

    This project is not the work of one, but of a legion.
    Code:
    nicb1           Project Lead / Models
    Crembels        Concept Artist
    KillerKiwiJuice Models / Textures / Code / Effects
    mgmetal13       Textures
    zx0             Textures
    Alpha2546       Effects / Balance
    Dom314          Effects
    PRoeleert       UI
    wondible        Code
    mikeyh          Code
    Quitch          AI
    Stuart98        Code / Strategic Icons
    CptConundrum    UI
    Elodea          Balance Lead / Effects
    AndreasG        Balance / Playtester
    Clopse          Balance / Playtester
    Graushwein      Balance / Playtester
    N30N            Playtester
    Qzipco          Playtester
    WPMarshall      Playtester
    xankar          Playtester
    Last edited: January 4, 2017
  2. Nicb1

    Nicb1 Post Master General

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    Last edited: June 3, 2016
    easybox, Ksgrip, dom314 and 4 others like this.
  3. stuart98

    stuart98 Post Master General

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    Let the unrelenting storm of balance complaints begin.
    Last edited: May 3, 2016
  4. xankar

    xankar Post Master General

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    Nice, congrats on finally getting this out. I'm expecting new meta's for the meta soon ;)
    Last edited: May 3, 2016
    cdrkf, Nicb1 and stuart98 like this.
  5. elodea

    elodea Post Master General

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    all balance complaints pm xankar

    *hides*
    Ksgrip, cdrkf, martianhunter and 3 others like this.
  6. xankar

    xankar Post Master General

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    Eh, sure, why not. :p
  7. killerkiwijuice

    killerkiwijuice Post Master General

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  8. stuart98

    stuart98 Post Master General

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    EDIT: all known bugs have been fixed.
    Last edited: May 4, 2016
  9. martianhunter

    martianhunter New Member

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    Holy Macdonald!

    That trailer is amazing! Did you hire a legit voice actor?
    nateious, elodea and Nicb1 like this.
  10. emraldis

    emraldis Post Master General

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    Were raiders made slower?
    If yes -> Cool, can't wait to play.
    if no -> meh.

    :p
  11. proeleert

    proeleert Post Master General

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    Hope people have as much fun playing it as the team had creating this.

    Note: this is public beta so that means there will be bugs we have missed. Also a couple of features just missed the public beta release as well.
    So stay tuned cause more things are coming.

    Have fun everyone!
    stuart98, elodea, FSN1977 and 4 others like this.
  12. wpmarshall

    wpmarshall Planetary Moderator

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    Stickied
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  13. Ksgrip

    Ksgrip Active Member

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    Love the puns to the air spamm.
    I knew it was @elodea the one who made the article as I read it xd.
    Last edited: May 3, 2016
    stuart98 and martianhunter like this.
  14. Clopse

    Clopse Post Master General

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    Holy ****. awesome trailer. Great work guys.
    stuart98, elodea, Nicb1 and 3 others like this.
  15. bringeroflighters

    bringeroflighters New Member

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    Love this MOD only balance issue I could find is the mobile teleporter is very op if someone spams them they can attack and kill a base like nuts
    martianhunter likes this.
  16. Quitch

    Quitch Post Master General

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    v0.9.1 - 2016/05/03
    • Fixed bug preventing the Enderstryke71 and Nefelpitou Commanders from building
    • Restored Rockteeth build effects
    • The Imperator orbital battleship is now buildable
    • Fixed the Marauder description
    Last edited: May 16, 2016
  17. Ksgrip

    Ksgrip Active Member

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    Will you do a major tournament when this goes gold?
  18. Ksgrip

    Ksgrip Active Member

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    So @Nicb1 now is time for the renmant faction. Modx pretty much has itself all the necessary gooddies
    :p :p
    martianhunter likes this.
  19. wpmarshall

    wpmarshall Planetary Moderator

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    Proposed v0.9.15
    • Comet name changed back to "Marshall's Lament"
    • That is all.
    :rolleyes:o_O:cool::D
    elodea, Heizmeister and mwreynolds like this.
  20. stuart98

    stuart98 Post Master General

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    No.
    Last edited: May 4, 2016
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