[REL] Cover that line

Discussion in 'Released Mods' started by cola_colin, July 23, 2015.

  1. tatsujb

    tatsujb Post Master General

    Messages:
    12,981
    Likes Received:
    5,424
    Holy ****! I'm gonna use this to attack my enemies with penises!
    Killerkiwijuice likes this.
  2. jackburton176

    jackburton176 Member

    Messages:
    66
    Likes Received:
    15
    This is the best mod in the game right now
    cola_colin likes this.
  3. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,074
    Likes Received:
    2,894
    Indeed...
    Give 'em ALL your girth! (of units, I mean...)
    tunsel11 likes this.
  4. NikolaMX

    NikolaMX Member

    Messages:
    80
    Likes Received:
    77
    Mod's API has been causing client crashes and freezes lately. Not even the use, just the presence of the mod
  5. Quitch

    Quitch Post Master General

    Messages:
    5,077
    Likes Received:
    5,853
    How did you determine that?
  6. NikolaMX

    NikolaMX Member

    Messages:
    80
    Likes Received:
    77
    After you mentioned it to me i isolated the mod, and tried to change the procedure. Game insta-freezes upon entering the system with even minor changes in the API, which is a more severe form of what im experiencing day to day
  7. Quitch

    Quitch Post Master General

    Messages:
    5,077
    Likes Received:
    5,853
    But what I mean is how do you know it's the API and not the mod's implementation that's the cause of the issue? I know I mentioned that due to thinking Cover the Line and Ubermap using the same API, and both having issues, it could be the API, but that's not evidence that it *is* the API.

    Can you provide reproducible steps for the crash?

Share This Page