[REFERENCE] Unit Composition

Discussion in 'Mod Discussions' started by Raevn, June 19, 2013.

  1. Raevn

    Raevn Moderator Alumni

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    The below diagram illustrates the data file components of a Unit within PA. Each component is explained below.



    unit_list.json
    Location: PA\media\pa\units\unit_list.json
    • Contains a list of all units in the game

    Unit Blueprint
    Location: Determined by unit_list.json
    See [REFERENCE] Unit Blueprints
    • Contains data regarding a unit, and references to most other components of the unit

    Unit Build Icon
    Location: PA\media\ui\alpha\live_game\img\build_bar\units\<unit_name>.png
    See [REFERENCE] Strategic Icons & Build Pictures
    • The image that appears in the build bar and unit hover box

    Strategic Icon
    Location: PA\media\ui\alpha\icon_atlas\img\strategic_icons\unit_si_<unit_name>.png
    See [REFERENCE] Strategic Icons & Build Pictures
    • The icon that appears representing the unit when zoomed out

    Model File
    Location: Typically same as Unit Blueprint
    See [REFERENCE] Models & Textures
    • The 3D model of the unit

    Diffuse Texture
    Location: Same folder as Model File. Named <Model Name>_diffuse.png
    See [REFERENCE] Models & Textures
    • A component of the model texture

    Mask Texture
    Location: Same folder as Model File. Named <Model Name>_mask.png
    See [REFERENCE] Models & Textures
    • A component of the model texture

    Material Texture
    Location: Same folder as Model File. Named <Model Name>_material.png
    See [REFERENCE] Models & Textures
    • A component of the model texture

    Animation Tree(s)
    Location: Typically found in PA\media\pa\anim\anim_trees\
    • Defines the various animations the unit uses

    Animation File(s)
    Location: Typically found in the same folder as the Model File
    • The animations that the 3D model can perform

    Effects(s)
    Location: Typically found in PA\media\pa\effects\specs\
    • Defines a special effect (such as explosion or nanolathe)

    Sound Bank
    Location: PA\media\pa\audio\
    See [REFERENCE] Audio
    • A catalogue of unit sounds

    Weapon File(s)
    Location: Typically found in the same folder as the Unit Blueprint, or PA\media\pa\tools
    See [REFERENCE] Tool & Ammo Blueprints
    • Contains data regarding a weapon

    Ammo File(s)
    Location: Typically found in the same folder as the Unit Blueprint, or PA\media\pa\ammo
    See [REFERENCE] Tool & Ammo Blueprints
    • Contains data regarding a projectile fired from a weapon

    Attached Files:

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