Reduced autospawn time and increased loading times

Discussion in 'Support!' started by zweistein000, April 27, 2014.

  1. zweistein000

    zweistein000 Post Master General

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    I noticed that automatic spawn was reduced to about 2 minutes. Why was that done?
    Even with preloading it takes a significant amount of time for me to enter a game, and since the patch my load up times have increased (I think that partial blame is on the glow issues I have because I have Radeon drivers and ATI Radeon HD 4670) so the size and amount of planets I can play now has effectively been halved. Example: before I could load up a radius 1000 earth planet with a radius 400 moon within 2-3 minutes, but I now need 4-6 minutes when I reduced the said planet to 800, so when I join a game it has already been going for 2 or 3 minutes and I have already lost.
  2. masterdigital

    masterdigital Uber Alumni

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    I didn't expect the game to start until all players had loaded the planets. Are you clicking ready before your planets have loaded? There should be an indicator in the lobby.
  3. stuart98

    stuart98 Post Master General

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    The host can't start the game until planets are loaded for everyone.
  4. cola_colin

    cola_colin Moderator Alumni

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    I think this is about some other form of processing that is done after the lobby.
    Especially on planets with a lot of trees I often see the planet without mex spawns for a while and then they pop up. Only after that playing becomes possible. Maybe that phase takes even longer on weaker systems.

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