Reduce firebase rate-of-fire (framerate issues)

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by zarakon, September 19, 2010.

  1. zarakon

    zarakon Active Member

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    I don't care if the total damage output stays the same (slower RoF, more damage per bullet), but the rate-of-fire needs to be decreased. A couple of hacked firebases in the middle of a base will cause WAAAYY too much framerate lag. How are you supposed to aim at those tiny things in a slideshow?

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