Real-Earth CSGs v1.0

Discussion in 'Released Mods' started by Anonemous2, August 20, 2019.

  1. Anonemous2

    Anonemous2 Member

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    [​IMG]

    Adds new CSGs that can be used to recreate the earth, albeit with low sea levels (for better pathing and gameplay). Can be installed from via the Community Mod Manger or locally.

    Client version: allows using the real-earth CSGs within the system editor, and provides a new map tab for custom earth systems. If you’d like to contribute your system using this mod, see Contributing.

    Server version: allows hosting on systems with real-earth CSGs. Because this mod is relatively large (some players may take a long time to download it), it’s not recommended to leave it enabled if you are not intending to host real-earth systems.

    CSGs

    Are planetary features that effect pathing, block projectiles, and add or remove land; such as mountains, craters, and platforms.

    Currently, this mod adds in all seven continents and several large islands as a giant placeable and pathable CSGs. The shores are impassable by amphibious units without ramps.

    [​IMG]

    Downloads (GitHub)

    Client version

    Server version

    Contributing

    If you’d like to make your systems made with this mod available to other players, reply to this forum with your map’s .pas file (created when you export a map). I recommend you add ”creator”, “version”, “date”, “description”, and “players”, to your submissions (highlighted in blue below).

    [​IMG]

    Attached Files:

    Last edited: August 23, 2019
  2. Quitch

    Quitch Post Master General

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    You should make the client mod a companion and dependency for the server mod, add the hidden flag to remove it from the Community Mods list and then remove the "Server" tag from the server mod's name.
    lulamae likes this.
  3. Anonemous2

    Anonemous2 Member

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    Why? Unlike biome mods you don't need a companion mod to join servers with custom csgs.
  4. Quitch

    Quitch Post Master General

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    Then just make it a dependency and hide the client mod. There's no reason to have two separate listings.

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