Radar fails to see every unit in the range, Crembels who was obeserving was able to see everything from my vision yet I wasn't. First Spoiler After flying 2 fighers past the radar shows most of the units now. Spoiler
The issue is that things build within radar range do not show up. From other research I am pretty sure this is a bug in the code that decides if the dot should be shown. The client knows the unit is there, but it fails to add the radar dot.
Looked at the replay. Spoiler It wasn't helping that units couldn't be seen because I thought what I was facing was alot small only to be units there were none where it showed or the force being 3 times the size. With radar not doing its job right it dragged this game on for alot longer.