Quick Question (Assassin Grapple)

Discussion in 'Monday Night Combat 360 General Discussion' started by DUDE98678, November 7, 2010.

  1. DUDE98678

    DUDE98678 New Member

    Messages:
    55
    Likes Received:
    0
    I remember that before the update, the assassin alternate fire grapple in a sense counted as a fourth skill. When putting on skill recovery once you had the katana, the grapple would recharge much faster. Does this still apply after the first update? Or is the grapple unrelated to skill recovery?
    Last edited: November 8, 2010
  2. BroTranquilty

    BroTranquilty New Member

    Messages:
    2,801
    Likes Received:
    0
    i believe skill recovery does regenerate grapple faster still.

    what you remember seeing is how the first update fixed the draining of the grapple by scramblers. now it doesnt act like a skill so scramblers dont drain it, but it does act like a skill so skillregen effects its speed.
  3. scathis

    scathis Arbiter of Awesome Uber Alumni

    Messages:
    1,836
    Likes Received:
    1,330
    Skill regen endorsements do not affect alternate fire grapples. It was a bug that is now fixed.

    However, in the DLC the grapple recovery time, for the Assassin, has been shortened.
  4. Obsydianyte

    Obsydianyte New Member

    Messages:
    891
    Likes Received:
    0
    This is the best news I've heard regarding the DLC beyond the appearance of new team colors!
  5. scathis

    scathis Arbiter of Awesome Uber Alumni

    Messages:
    1,836
    Likes Received:
    1,330
    Um... new team colors? I don't believe we put in new team colors.
  6. Obsydianyte

    Obsydianyte New Member

    Messages:
    891
    Likes Received:
    0
    Oh no? I remember asking during the Play with Devs day about new team colors (because I had seen various Wallpapers depicting people in different colors, such as Pitgirl in white and a team of Pros in Yellow).

    He said it was a possibility that it would appear in a new DLC. This statement, I suppose, COULD be construed as reference to a DLC that ISN'T the one coming out this month, but I didn't take it to mean as such.

    That's my fault for misunderstanding, haha. Sorry~!
  7. Ninja Wallace

    Ninja Wallace New Member

    Messages:
    682
    Likes Received:
    0
    I've often wondered the logic behind the Assassin grapple being more than five seconds or so, seeing how she's so reliant on it to win pro fights and it wouldn't affect any single encounters (assuming both players are competent). It just seems to serve to put Assassin out of the action for longer.
  8. scathis

    scathis Arbiter of Awesome Uber Alumni

    Messages:
    1,836
    Likes Received:
    1,330
    Ohhhhhh, I thought you meant the next DLC.

    Yes there is a possibility that we might change colors for a future DLC. But there will be the same Hotshots Orange and Icemen Blue for the DLC releasing this month.
  9. scathis

    scathis Arbiter of Awesome Uber Alumni

    Messages:
    1,836
    Likes Received:
    1,330
    We had it much shorter early on and an Assassin could completely wreck the other team, to the point where a good Assassin ruined the game for the other team. This was one of the solutions to that issue.
  10. Obsydianyte

    Obsydianyte New Member

    Messages:
    891
    Likes Received:
    0
    So then this patch serves to shorten the time so it isn't so long as it is now, yet not as short as was initially set?

    Somewhat of a happy medium, then?
  11. scathis

    scathis Arbiter of Awesome Uber Alumni

    Messages:
    1,836
    Likes Received:
    1,330
    That's the idea.
  12. Ninja Wallace

    Ninja Wallace New Member

    Messages:
    682
    Likes Received:
    0
    Really? I can't quite fathom that, any more than I believe that an Assassin can take out whomever they choose should they have their grapple available.

Share This Page