Hullo, dreadnought here, I heard about Titans that came out...over a month ago, anyway I just have some questions about the current state of the game -Is it stable? Like no game crashing glitches and can support many players over multiple planets -Are units more responsive/easier to control? in supcom1 and 2 units would react quickly to new commands and not get themselves killed taking 5-10 seconds to turn like the tanks/levelers in PA -Are there unit formations? Like having infernos in the front and artillery in the back, or multiple kinds of formations -Is there a better system for queuing up multiple buildings/units? Like in the supcom games you could drag buildings that were not built/building yet and you could add/reduce individual units/buildings in between a production queue -Any changes to Galactic War? Are there still no-win scenarios like having only land units and a mostly-water planet, making it nearly impossible to win. Is scaling difficulty better? like choosing Epic sized maps was much easier because you had more neutral planets at the beginning and AI did not scale well. -Is modding still active? Like big mods like hotbuild2 still up to date -How is AI? -Is there still a Pro-Scene? Tournaments -Was that a hover tank I saw in the trailer?