As we prepare for offline/lan servers, we have a number of new changes that could use some extra eyes on / hands on playing. One of the most notable is a major change to our pathing system. This has been almost two months in the work, with multiple people offering their knowledge and expertise. It should have the combined impact of improving pathing reliability, performance, and enjoyability of the game. I'll get more detailed notes out later, but that is the primary focus. The servers are still coming online, but in the meantime, if you want to get patched up, please do! I'll also be setting this to PTE on Steam for people who play through there!