Everything I see looks good.... Except gunships. The symptom (and something everyone's been mentioning, including myself) is that gunships are too expensive. This isn't the actual problem. The real issue is that the gunship is a high powered version of the slammer, but it flies and stuff. We need to give it a specific role or something. It really doesn't matter what role it takes. It only matters that it doesn't perform the role of a bomber, just cheaper/more expensive. It can be a tanky gunship with low DPS, or it can be a fragile gun-and-run vessel. Or it could be both, but slow and maybe with a bit of a spread. It really doesn't matter. It just needs something to differentiate from the bomber besides constant DPS (which really isn't that helpful right now, especially with how powerful AA is.).