PTE Build 76412-pte now live (updated with new build 12/16/14)

Discussion in 'Planetary Annihilation General Discussion' started by jables, December 5, 2014.

  1. DeathByDenim

    DeathByDenim Post Master General

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    Yes and I do see them as big toys. It's a game after all and PA already has a very cartoon-y feel anyway (which I like).
    And I'll have you know that I had lots of epic battles with Lego creations which were most definitely not to scale (when comparing my childhood room to the world)! :)

    But then again, this is all a matter of taste. It's entirely possible that I have a bad one. :)

    (Well, I didn't vote. :p)
    klavohunter and Remy561 like this.
  2. drz1

    drz1 Post Master General

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    Please please please try and implement an area dispersal effect on units being shot by the unit cannon. It would make it less easy to just shoot 12 slammers onto a commander with pinpoint accuracy. IMHO.
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  3. mered4

    mered4 Post Master General

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    This would make my life so much easier when balancing the unit cannon.
    drz1 likes this.
  4. cola_colin

    cola_colin Moderator Alumni

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    OH YEAH
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  5. squishypon3

    squishypon3 Post Master General

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    Rapier? Useful? Haha!

    Also it fired rockets; not missiles. :)
  6. stuart98

    stuart98 Post Master General

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    Rapiers were decently useful. They were no Shadows or Hawks, yes, but they were quite far from useless.
  7. killerkiwijuice

    killerkiwijuice Post Master General

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    T2 bombers should drop a single, powerful payload. I modded this and it works much better.
  8. squishypon3

    squishypon3 Post Master General

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    I suppose, but Brawlers wrecked IIRC.
  9. Remy561

    Remy561 Post Master General

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    The poll was a looooong time ago ;)

    I fully agree with this statement ;)

    I don't have any problems with the previous sizes, but as Cola Colin said, now the boats look small compared to the rest ;)
  10. squishypon3

    squishypon3 Post Master General

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    In statera T1 bomber drops a decent single bomb, T2 carpet bombs, and eventually we'll have a strategic bomber (one big bomb like you suggested)

    I like the idea of a large single bomb, but as long as it doesn't turn out like super OP strat bombers in Supcom. :)
  11. killerkiwijuice

    killerkiwijuice Post Master General

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    I still wish there was a way to increase flight height.
  12. squishypon3

    squishypon3 Post Master General

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    I wish there were more layers.

    *cough* hover layer Ubr plz *cough cough*
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  13. stuart98

    stuart98 Post Master General

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    Brawlers were much less useful than Rapiers. :/
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  14. squishypon3

    squishypon3 Post Master General

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    Their stats say otherwise, but I'll take your word for it.
  15. websterx01

    websterx01 Post Master General

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    Not that that actually means anything :p Induction!
    DeathByDenim likes this.
  16. Raevn

    Raevn Moderator Alumni

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    Rapiers had front-loaded damage. Brawlers relied on doing their damage over time, and many of their shots missed. Brawlers were actually pretty useless because of this.
  17. Quitch

    Quitch Post Master General

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    Rapiers were for wrecking buildings though, they couldn't hit mobile units for ****. Brawlers just plain sucked.
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  18. squishypon3

    squishypon3 Post Master General

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    @stuart98 @raevn @Quitch

    Okay, I'm sorry for my terrible memory! xD

    Maybe I'm just recalling silly casual matches where the brawler was the Peewee of the skies, yay.
  19. Quitch

    Quitch Post Master General

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    Are there top level replays showing the Peewee kicking *** or something? I don't recall it ever being a good unit (but people on this forum keep bringing it up as one). The Flash tank was pretty much always a better choice where the Samson was not, and really early raiding was better done by the Jeffy due to the low HP of MEX and one shot to a solar panel being enough to shut it down for several seconds.
    stuart98 likes this.
  20. igncom1

    igncom1 Post Master General

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    Even with all of the kinda terrible units people have described from TA, fodder is still however good at it's job, adsorbing firepower best put towards more important targets.

    And even then, a mass of fodder still actually has weapons, so while 1 PeeWee, Brawler or Instigator tank are pant on head poor, 10 can be a problem, 100 a situation, and 1000 a eroding wave that annihilates a coastline.

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