PTE AWESOME: 69515

Discussion in 'Support!' started by garat, July 25, 2014.

  1. garat

    garat Cat Herder Uber Alumni

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    Ok, just fixes a few more things, including no UI when finishing a galactic war game.

    Give it a go. Eventually we'll have a build ready for stable. :)
    dukyduke, Remy561, ArchieBuld and 2 others like this.
  2. Sorian

    Sorian Official PA

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    You're holding out on us, aren't you?
    EdWood, Remy561, ArchieBuld and 6 others like this.
  3. garat

    garat Cat Herder Uber Alumni

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    Could be.... I'll never tell.
    EdWood, ArchieBuld, drewsuser and 2 others like this.
  4. Corang

    Corang Well-Known Member

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    Not sure if there is actually an AWESOME worthy feature or just trying to get more PTE players...
    aevs likes this.
  5. kjotak109

    kjotak109 Well-Known Member

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    Entering transit to the nearest planet at this moment!
  6. garat

    garat Cat Herder Uber Alumni

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    I was just tired of the word stream/strem/etc.
  7. nixtempestas

    nixtempestas Post Master General

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    what? but strem was so descriptive of your mental state...
  8. Raevn

    Raevn Moderator Alumni

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    Build 69515 Changes
    • Earth planet type updated
    • UNTITYPE_Offense added to combat units
    • New premade systems, systems have descriptions
    • New game stats:
      • unitsInCombat
      • metalLost
      • metalDestroyed
      • metalLostDelta
      • metalDestroyedDelta
    • System Editor minimum planet size now 200.
    • PA SDL icon added
      upload_2014-7-25_13-19-25.png

    Modding Changes
    • New Alert events:
      • enemy_metal_destroyed
      • metal_lost
    • Music loops now have a minimum duration property
    Last edited: July 25, 2014
    kjotak109 and stuart98 like this.
  9. mered4

    mered4 Post Master General

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    I will find the nearest awesome feature and exploit it violently.
  10. brandonpotter

    brandonpotter Well-Known Member

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    Wow, alotta PTE's lately :p
    thetrophysystem likes this.
  11. vorell255

    vorell255 Active Member

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    FFA up right now if people want in.
  12. tollman

    tollman Member

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    Just did a ffa with 3 AI, one AI each of the top 3 difficulty settings. I won woohoo. But the sim was smooth, the fps was smooth and it was great fun with big armies clashing. Only bug was some few tanks got stuck on a raised sand platform but i think that is a known bug.
    In the previous build i also had the teleporting bug where a lot of units were sort of stuck and invisible in and beyond the teleporter but didn't get a chance to test it this time.

    Is there a way to speed up the showing of the graphs at the end of the game?
    Really hope this hits main tomorrow!
  13. Sorian

    Sorian Official PA

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    Elijah has some pathfinding fixes that just got checked in.

    WJ knows about the stats slowness and has a plan.
  14. vorell255

    vorell255 Active Member

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    When you are in a game lobby and people chat the chat window scroll bar doesn't auto scroll down to the bottom.
  15. kjotak109

    kjotak109 Well-Known Member

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    Just played two matches today, and I have a few bugs to report:


    Disclaimer not centered bug

    PA disclaimer bug.jpg

    The first time I fired up the PTE, the disclaimer was centered.


    Commander not facing the constructing structure

    Commander lathe bug.jpg

    The lathe is not facing the structure that is being built (The commander doesn't turn his upper body).
  16. brandonpotter

    brandonpotter Well-Known Member

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    Bugs bugs bugs. So many bugs XD

    Wheres my flyswatter? XD
    kjotak109 likes this.
  17. brianpurkiss

    brianpurkiss Post Master General

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    They're working hard towards that finishing polish. Trying to get rid of the bugs for 1.0 release.
    Remy561 and kjotak109 like this.
  18. Zahav

    Zahav Member

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    Sometimes units don't attack when given a move command. I gave a group of orbital fighters a move command to an enemy orbital constructor and they did nothing until I explicitly told them to attack.

    Also proportional smashing might be a little too proportional. A fairly large size body hit my planet and really didn't do much damage outside the area that it hit.
  19. vorell255

    vorell255 Active Member

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    If you have the planet list open and you try to click a command icon it clicks the planet under it instead.
  20. wondible

    wondible Post Master General

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    icon_sdl.png has been in OS X for a while; I don't track binary files so I can't say exactly when; roughly when they introduced SDL.

    Also: most (all?) system templates had metal tweaked; I saw some 0..0 and at least one 100..100

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