Ok, just fixes a few more things, including no UI when finishing a galactic war game. Give it a go. Eventually we'll have a build ready for stable.
Build 69515 Changes Earth planet type updated UNTITYPE_Offense added to combat units New premade systems, systems have descriptions New game stats: unitsInCombat metalLost metalDestroyed metalLostDelta metalDestroyedDelta System Editor minimum planet size now 200. PA SDL icon added Modding Changes New Alert events: enemy_metal_destroyed metal_lost Music loops now have a minimum duration property
Just did a ffa with 3 AI, one AI each of the top 3 difficulty settings. I won woohoo. But the sim was smooth, the fps was smooth and it was great fun with big armies clashing. Only bug was some few tanks got stuck on a raised sand platform but i think that is a known bug. In the previous build i also had the teleporting bug where a lot of units were sort of stuck and invisible in and beyond the teleporter but didn't get a chance to test it this time. Is there a way to speed up the showing of the graphs at the end of the game? Really hope this hits main tomorrow!
Elijah has some pathfinding fixes that just got checked in. WJ knows about the stats slowness and has a plan.
When you are in a game lobby and people chat the chat window scroll bar doesn't auto scroll down to the bottom.
Just played two matches today, and I have a few bugs to report: Disclaimer not centered bug The first time I fired up the PTE, the disclaimer was centered. Commander not facing the constructing structure The lathe is not facing the structure that is being built (The commander doesn't turn his upper body).
Sometimes units don't attack when given a move command. I gave a group of orbital fighters a move command to an enemy orbital constructor and they did nothing until I explicitly told them to attack. Also proportional smashing might be a little too proportional. A fairly large size body hit my planet and really didn't do much damage outside the area that it hit.
If you have the planet list open and you try to click a command icon it clicks the planet under it instead.
icon_sdl.png has been in OS X for a while; I don't track binary files so I can't say exactly when; roughly when they introduced SDL. Also: most (all?) system templates had metal tweaked; I saw some 0..0 and at least one 100..100