Alright I'm not sure if this was mentioned anywhere but if it was I missed it so others may have as well. You can put a "-" sign in front of the bounty multiplier to make it a negative, and the game will give the player a resource penalty upon a kill. I find this to be more useful than the regular bounty as it acts as a bit of an equalizer in team games; you know those where 4v4s become 4v1s as soon as one guy dies and the others declare the cause lost. It doesn't penalize the entire team though it would be nice to have that as an option. It also seems like you can't set another digit as in "0.25" and it defaults to 0.2; if it doesn't the in game bounty shows as 0.8. Something Uber may want to look into.