Possibility of lava units?

Discussion in 'Planetary Annihilation General Discussion' started by hailmikhail, August 31, 2013.

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Should Uber make special lava units?

  1. Yes, i think they should

    23.2%
  2. No, they should just repurpose the naval units.

    7.1%
  3. no, they shouldn't make lava accessible to units.

    69.6%
  1. hailmikhail

    hailmikhail Member

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    Hey guys, i was wandering, do you think Uber will make specific lava units, like a lava boat or special lava bots, or will they use normal boats/navy and go with bots/tanks can't go in lava. What do you think, should they have certain units for lava or make the navy multipurpose terrain/liquid wise?
  2. liquius

    liquius Well-Known Member

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    One of the unique things about lava planets that I have been looking forward to is large areas that are inaccessible to any land unit or building.

    I don't see why they should be the same as every other planet. People can have fun with there strategies. So no.
    RainbowDashPwny likes this.
  3. Grounders10

    Grounders10 Member

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    Boats in lava... just no. Please god no. I wouldn't even be able to look at a Lava Planet without wincing if they did that... The way I see it, and this is just a personal opinion, Lava planets should be land and Air with no Naval in the equation and vast sections where Land units can't go, thereby making air the primary fighting force.
  4. ghostflux

    ghostflux Active Member

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    I'm guessing there will be hover units that can just hover over lava.
    SXX and mushroomars like this.
  5. comham

    comham Active Member

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    Traditionally (in TA), lava is completely impassable terrain, that's its purpose and justification. Forest has reclaimable/obstacle trees, desert is fairly rich in metal and has r/o boulders, ice is barren, metal is easymode, jungle is like forest but with more water, moon has no wind, city has no metal spots but has r/o to the max in skyscrapers and buildings, we could go on. Lava terrain has the impassable-to-land orange liquid.

    I don't remember whether hovercraft could move over lava though.
  6. verybad

    verybad Active Member

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    They should have planet specific units/buildings. I could see lava planets getting things like lava plants that get both energy and mass, but lava boats would be really cheesy IMO. Large weapons causing volcanos to grow in an area? Maybe.
  7. mushroomars

    mushroomars Well-Known Member

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    Planetary Annihilation: Wizard Wars
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  8. infuscoletum

    infuscoletum Active Member

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  9. judicatorofgenocide

    judicatorofgenocide Active Member

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    I think a unit that could tap into a lava lake or spring and spew the lava out to make a river of impassible terrain would be cool, then you could have something that could build high density bridges over these "re engineered" rivers.
  10. bobucles

    bobucles Post Master General

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    Might be cool? Lava is an important part of smashed worlds. The point of smashing worlds is to remove the playing field and to deplete resources. It doesn't really work if you end up fighting on it all over again.

    Air units will grow in power as transports become more valuable/vulnerable, and ground facilities become fewer. You can't exactly pack a retarded amount of AA on a tiny lava island.
    smallcpu likes this.
  11. carpetmat

    carpetmat Member

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    Hover units would be invaluable in lava worlds me thinks. And would fit the role you're suggesting. Maybe a generator powered by lava would be nifty? Kinda like a lava version of tidal generators or something. Nothing fancy.
  12. smallcpu

    smallcpu Active Member

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    Nope, as has been said, the whole point of impassible terrain is to be impassible. Its not "impassible but not really lets add units that dilute it again".

    Different terrain is there to force the player to change their strategies and approaches. Limiting or disabling some strategies is a good thing to shake things up.
  13. schuesseled192

    schuesseled192 Active Member

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    no, lava should and will be impassable.
  14. mushroomars

    mushroomars Well-Known Member

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    What would be interesting is if we had a world with entirely impassable terrain. Lava may not be perfect for this, as there is no excuse to have lava shooting down aircraft. Unless there are like lava dragons or something that eat airplanes for breakfast.

    Maybe a mountain world with mountains so large that aircraft cannot fly over them. Or a storm planet where electrical storms are so violent and frequent that only small sections of land are exposed out once, while everything is subjected to a cascade of deadly lightning bolts. Or possibly a metal planet with defense towers capable of blowing up just about everything, and until you can take it out from range, there is no point in engaging it because it will just murderize everything.

    Gasplants are also a good excuse for this, but they didn't really prevent aircraft from moving freely. Also regular units could drive around happily.
  15. tatsujb

    tatsujb Post Master General

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    Code:
    http://youtu.be/pSwy412nttI?t=4m28s
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  16. schuesseled192

    schuesseled192 Active Member

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    That sounds cool mushroommars.

    A planet with electric storm belts that move around dynamically, creating and then obliterating choke points semi-randomly all over the planet.

    You'd have safe zones, where commanders can spawn into and most of the mass is located, which no matter what the storms never venture into, but the rest of the planet is covered by moving blobs of deadliness, anything you build out in the open is on a limited life expectancy, any units too slow to move out of the way gets eviscerated, keep your army mobile, using fast-movers to attack your opponents when the storms allow for it.

    ???

    Probably a silly idea.
  17. mushroomars

    mushroomars Well-Known Member

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    That's the kind of stuff I hope to do with mods if Uber doesn't. I'm also thinking about making a planet with limited visibility, some sort of planet that interferes with the sensors of units. Everything has exponentially reduced vision, radar and sonar don't work, and raiding is key.
    liquius likes this.
  18. schuesseled192

    schuesseled192 Active Member

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    Mega Fog World
  19. bobucles

    bobucles Post Master General

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    Air and space already ignore all terrain types. Your argument is invalid.
  20. comham

    comham Active Member

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    That's the point of those unit genres though, included in the equation of "the point of lava is to be impassable"
    thelowleypineapple likes this.

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