Please critique these builds.

Discussion in 'Monday Night Combat 360 Strategy and Tactics' started by Wandrian Wvlf, October 27, 2010.

  1. Wandrian Wvlf

    Wandrian Wvlf New Member

    Messages:
    782
    Likes Received:
    0
    So I thought I'd pull some random custom class builds out of my backside and post them here after pretty much paying no attention to strategy or advice of others in advance of these ideas. Anybody mind giving them some criticism? And yes...the names are ABSOLUTELY NECESSARY! The order for the endorsements are(obviously) gold-silver-bronze.


    Assault:
    Mosquito: Speed, Critical, RoF

    The idea is to get there fast, do as much damage possible before running away. Intended to both annoy and get many opportunistic kills/destructions before enemies can react.


    Tank:
    Implacable Man: Reload, Skill, Armor

    Meant to always be ready to unleash some more pain on targets. Gold reload makes both guns reload pretty fast, skill recovery means they'll be getting the Billy Mays bomb in their face sooner rather than later, and I wonder what the armor is there for...


    Sniper Wall: RoF, Armor, Regen

    Reliant on the rail gun and being a damage sponge. Higher rate of fire and tougher hide should mean it can outdamage anything but a sniper at medium and long distances...right?



    Support:
    Healsauce Generator: RoF, Speed, Skill

    Always there to keep friendly pros, bots, and turrents in tip-top shape, sacrificing just about everything else.



    Assassin:
    Faith: Speed, Skill, Regen

    Momentum! The idea is to always be moving really, really fast above all else. Sprint keep running dry? Oh hey, you've also got the fastest base movement speed and smokebomb jumps to fall back on! Regen is there to promote hit-and-run tactics. Why fight fair when you can come back later to deal the killing blow from out of nowhere? Cloaking isn't necessarily important in this build since cloaking is only really useful against bots and turrents anyways, makes sense to me at least.



    Gunner:
    Roulette Cannon: Critical, RoF, Clipsize

    Forsakes absolutely everything in favor of peerless damage dealing potential. That's right, no accuracy endorsement. Mortar can tear up turrents rapidly, dual minigun should destroy anything foolish enough to get to medium or close range...if he's not busy reloading. Hence the roulette part. It's like Russian Roulette but with really powerful guns that take forever to reload.



    Sniper:
    Troll: Skill, Speed, Regen

    Intended specifically for the purpose of harassing and enraging enemy pros(hence the name), not necessarily killing anything. The idea is that the flak grenades and ice traps popping up in unusual places will be good ways to annoy other players. Camping traps for headshots is probably not a good idea, but running away and randomly braining a guy that just exited his spawn is! I royally suck as sniper(lolaim), but the idea at least sounds fun...in a devious way :twisted:



    All right. Where's that criticism at?
  2. DeadStretch

    DeadStretch Post Master General

    Messages:
    7,407
    Likes Received:
    554
    I suggest this endorsement setup: Reload, Armor, Skill.
    The difference between Silver and Bronze Skill Recovery is 5%. So in terms of time it takes to recover isn't worth the waste of Silver. Silver Armor I wonder what that's used for?...
  3. Wandrian Wvlf

    Wandrian Wvlf New Member

    Messages:
    782
    Likes Received:
    0
    I had no idea the difference was so minor :(

    Yeah, I'll definitely be switching that up to the endorsement that is far beyond my own comprehension.


    Thanks :)
  4. DeadStretch

    DeadStretch Post Master General

    Messages:
    7,407
    Likes Received:
    554
    Yea, that's on of my main Tank builds so I can vouch for it. Most would argue that w/out RoF the Railgun is useless. The Railgun is a "secondary" weapon with this build. I just use the Railgun to either kill bots from a far or to shoot at a Pro that tries to run from me. Try and get Charge 3 asap since it helps close the distance plus it knocks down (and sometimes back) Pros and when they get up they are stunned for a short period. Kinda like a Jackbot Stomp (Floor Smash?)
  5. PohTayToez

    PohTayToez New Member

    Messages:
    1,094
    Likes Received:
    0
    Switch RoF and Armor and you have the class that I run nearly all the time. Gold RoF is nice, however gold armor simply brings much more to the table. Gold armor is the single most useful endorsement for a sniper (in my opinion, at least) because it puts you just over the edge of a lot of one or two shot kills. The shotgun, assassin facestab, and level 3 charges will one hit silver armor but not gold. Also, mortars, grenade launchers, and sniper rifles will kill in two shots without gold.
  6. hostileparadox

    hostileparadox Well-Known Member

    Messages:
    1,186
    Likes Received:
    151
    I would recommend at least Bronze level armor on any support build. Due to the fact that any half decent assassin is going to have a field day with you if you don't. At least you can survive front grapples then run away with that speed of yours while you sap her health.
    RoF, Speed, Armor
    This is if you want to focus purely on healing.

    For a more offensive support you can use my setup:
    RoF, Armor, Clip Size
    Last edited: October 27, 2010
  7. Mastah

    Mastah New Member

    Messages:
    262
    Likes Received:
    0
    I would not use Clipsize. Even without it, the gunner already has a really, really large ammo clip so I think it would be better to use the slot for another endorsement.

    Personally I run: gold armor, silver accuracy, bronze RoF. Very efficient!
  8. Liefglinde

    Liefglinde New Member

    Messages:
    1,154
    Likes Received:
    0
    I know running fast is cool and all, but you gotta have RoF and Armor in there. Speed will seem pretty useless once you kill a person and they drop speed upgrades.

    I would recommend Armor, RoF, Health Recovery. Gold Armor will let you survive double what you currently can. Silver RoF will let you swing much faster, allowing you to take out bots and push lanes more effectively. Bronze Health Recovery actually makes a HUGE difference, and will let you get back into the action that much faster.

    Armor and RoF are extremely important for an Assassin. Health Recovery, however, can be switched out for clip size, skill recovery, etc.
  9. alanebro82

    alanebro82 New Member

    Messages:
    46
    Likes Received:
    0
    Not to be a jerk, but any assassin build without armor of any kind is totally unusable. You really must have silver or gold armor. Without armor, an assault insta-kills assassins with level 2 charge. It also insta-kills them with the bomb. (same goes for the sniper by the way).

    Nothing makes my day more than seeing a blur run in front of me, charging, and getting a free kill. With gold armor, you'd still have half your life left.
  10. DeadStretch

    DeadStretch Post Master General

    Messages:
    7,407
    Likes Received:
    554
    Hey come on now he just thought of some "theme(name) based" builds and made the post to see what others had could add to them. In fact I'm gunna help out with another one, lol:

    Speed, RoF, Skill.
    Since this is all about being in and out, going here and there Skill Recovery would help with that a lot. Using Charge 2 and Fly 2 (or 3) to be an angry "Mosquito." You know those one you try to smash but the get off in time but just come back, and each time they come back they bite is that much more annoying. :lol: His natural Crit. Rate at Passive is good enough. The RoF is to help out with his grenade launcher since it's great for taking out bots and of course can bounce off walls. The bomb is this "Mosquito's" retreating tool. It stop anyone trying to follow. PrpTip: Using Charge while Flying is very effective.

    ;) :lol:
  11. Wandrian Wvlf

    Wandrian Wvlf New Member

    Messages:
    782
    Likes Received:
    0
    Y'know...I hate doing anything that comes off as smug in a topic where I'm asking for criticism...But lol man. You may want to read over the part of my post you quoted one more time :p


    Cool. Can you feel ze schadenfreude?



    This one I don't really agree with because it changes the concept of the build far too much. I was thinking to make the Gunner more like a...Gunnest. Gun, Gunner, Gunnest? The idea with my build is just to triple the enemy's weight in lead really fast and when that's not working give them some fun with the mortar. Accuracy and armor don't fit into it too well with the intentions: use more gun.

    In hindsight, "Gunnest" would've been a better title for this build XD



    Well, I was thinking there's no guarantee a dead enemy will drop a speed upgrade so why not just eliminate chance from the question completely?


    I was thinking about squeezing RoF into there somewhere with Faith, but I really really want the speed and skill recovery :3



    Yeah, but like a lot of the builds I posted this one is meant for hit-and-run tactics which pretty much means a lot of harassment and cheap kills with minimizing exposure.

    Are you familiar with TF2 at all? Think like the Scout, only remove that extra capture speed. This is the build that gets behind players when they're engaging other pros and makes them suffer. Either hold them in place with a grapple, distract them with a few slashes/shurikens, blind them, or whatever. Ultra-fast opportunist and harassment MACHINE >:)




    That's why I wouldn't use the cloak except to get past bots and turrents, not to mention trying to avoid being in front of enemies whenever possible.



    Dunno. If I'm spending a lot of time running away(yay for cowardice!), wouldn't the Assault's skills recharge fast enough normally? More crits are better than less crits, I figure >:)
  12. Liefglinde

    Liefglinde New Member

    Messages:
    1,154
    Likes Received:
    0
    Unfortunately, this game isn't on the same scale that TF2 is on. The unfortunate fact about the Assassin is that she is rarely sneaky. The other team WILL know you are there, and that's why you absolutely need the armor. I used to like speed too, but I get the speed upgrades so fast in game it's not even worth it.

    But even if you forsake RoF, Armor is still an absolute must.
  13. PohTayToez

    PohTayToez New Member

    Messages:
    1,094
    Likes Received:
    0
    Ah, I see what I did. I saw "sniper" and assumed you forgot to bold. My bad.

    Let me go ahead and critique the right build:

  14. Wandrian Wvlf

    Wandrian Wvlf New Member

    Messages:
    782
    Likes Received:
    0
    That's a good point :(

    TF2's scout and spy are less and less useful as teams become smaller, even if scout is one of the only useful classes in actual competitive matches :(


    I was thinking more along the lines of spamming the special abilities and indirect sniper damage just to piss people off. Tank doesn't have that, Tank's trolling ability is limited pretty much to the Billy Mays grenade. I think if anything a guy as fragile as a sniper doing that kind of harassment successfully will just add to the frustration if the people on the receiving end can't handle it. By all logic they *SHOULD* be able to kick his ***. It's like Dan Hibiki!


    Yep. The troll sniper is a hardcore troll: who needs to win when you can have some fun? :twisted:
  15. hostileparadox

    hostileparadox Well-Known Member

    Messages:
    1,186
    Likes Received:
    151
    Yah. The healing, is not as rewarding as the hurting. :geek:
  16. TOM12121112

    TOM12121112 New Member

    Messages:
    3,168
    Likes Received:
    0
    i have an assault that i run, speed, rof, and accuracy. if you are hit and run, might as well hit as hard as possible. i did testing, and rof beat criticals as far as damage goes, and accuracy bronze is much more effective than crit bronze.
  17. Mastah

    Mastah New Member

    Messages:
    262
    Likes Received:
    0
    Well I think that accuracy still would be a nice endorsement to be used for your Gunnest, it really destroys everything at mid-long range with minigun :mrgreen: And with the changes to come on the gunner, it will be good to get that extra-accuracy... But again, this is just my point of view :eek:
  18. Wandrian Wvlf

    Wandrian Wvlf New Member

    Messages:
    782
    Likes Received:
    0
    Heheh. Finally tried out some of these builds. I've played more Crossfire tonight than I have every other day combined, which is sad!



    Mosquito Assault: Loved it. Lots of fun :D

    Implacable Man Tank: Pretty awesome, until I kept getting an Assassin and Assault double teaming me. Assassin kept holding me in place with a grapple while the Assault shot me. Ouch ;_;

    Gunnest: Eh. Getting instakilled by Assassins that were even less skilled than I am got on my nerves. Goodbye clipsize, hello armor.

    Troll Sniper: Dying sucks. I felt like I was the one being trolled :(
  19. Mastah

    Mastah New Member

    Messages:
    262
    Likes Received:
    0
    Heh. You're getting closer to my build :mrgreen:
  20. Wandrian Wvlf

    Wandrian Wvlf New Member

    Messages:
    782
    Likes Received:
    0
    I'll star using accuracy on the Gunnest when I get my hands on the updates for the 360 version of TF2. You know, all that crap that comes on the bonus disc of Duke Nukem Forever?

Share This Page