Players outside my network can join my lan game!?

Discussion in 'Monday Night Combat PC Feedback and Issues' started by Likety, February 18, 2011.

  1. Likety

    Likety New Member

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    I tried to setup a blitz lan game with 3 players.

    Here's what happens:
    - I create a multiplayer server, Blitz, LAN checked.
    - The players on my network join.
    - The game starts
    - A random fourth player outside my network joins ...?
    - After a few minutes the fourth player gets kicked along with a player on my network ...?
    - After about 5 minutes random players outside my network join again.

    The game works fine after that... except that there's players outside my network in my lan server ...?

    Facts:
    - This has twice, the only 2 times I tried to host a lan game.
    - My ports for online games are open.
    - The player in my network that gets kicked is on the same network switch as me.
    - The player that doesn't get kicked is on the same router as my network switch.
    - The kicking also happens when I host a normal multiplayer game.
    - The computers on the switch have static IPs.

    Am I doing something wrong or is it a bug?

    EDIT:
    added DxDiag.

    EDIT2:
    With kicking I actually meant: Losing connection.

    Attached Files:

  2. UberGaf

    UberGaf Uber Alumni

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    Very strange indeed. We would love to see the launch.log files from both the client and the server for one of these occurrences.

    Edit: Just reproduced this. Looks like a genuine bug. The LAN flag isn't respected for Blitz games. We should be able to have that fixed by the next patch.

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