I have been looking through the forums and watching videos again in preperation/hype for the alpha, and have a couple of suggestions that should be minor fixes going forward. 1. Make planets larger - in the early May pre-alpha stream, the planet used was definitely too small. Those bases were relatively small all things considered, and the other bases were basically within sight range. If that is deliberate, ok I can roll with that. It certainly spices up things, especially in galactic combat where you probably do not want to waste time scouting around a ton. Increase the planet radius by 50% as a start and see how that handles would be my first recommendation. 2. I acknowledge that it was mentioned in the same live stream mentioned above that the camera was no finished. However based on what I saw there, I would recommend tilting the camera by 45 degrees towards the horizon. An tweak to make this adjustable would be great, but the camera showed in the stream was too vertical, if that makes sense. I personally do not want to see a top-down view of the units, I would prefer to see a bit of their sides Plus a tilted camera is more in line with what strategy players will be expecting, which while sometimes you want to break their expectations I do not believe that is one that should be broken. Anyways that was just what I have seen from the videos. I did a search for these two things but did not really find what I was looking for. These may have been fixed by the upcoming alpha, but if not I was just going to drop them here as suggestions. Cheers!