This has started becoming a bit of a nuisance. In a lobby, my friend and I pick the same team and sometimes other people will pick the same team. The problem comes from when 5 other people pick the same colour so that there are 7 blues/reds and my friend gets kicked to the other team. I kinda wish there was a first come first serve policy so that the last person to choose goes on the other team rather than one of the first two.
This does get quite annoying... the way my friends and I avoid it is to pick either blue/orange when there are 11-12 seconds left in the lobby, as teams are set up at 10s left. Most of the time people can't react quick enough to pick the same team.
Typically the people who select teams the fastest are the people who actually have a reason for selecting a team (such as playing with a friend, or against a hated enemy in my case). Therefor there should be some policy in place to protect those who switched first. There are two solutions which are very easy to implement: #1: Simply disallow the selection of that team once dwTotalOnTeam >= (dwTotalPlayers >> 1). Not recommended because people can quit at the last moment or join, and people wouldnt have enough time to react when a slot becomes open. #2: Rebalance teams afterwards based on the order people selected a team. Last player to select a team is the first choice for trading to the other team. LIFO. L. Spiro
I do this when alone when grouped with friends i message them on steam with a team name and we join at 11 seconds.