Nice big world, few annoying terrain sections, plenty of non-tree space to build, and most importantly, only a little metal, so fighting for it is imperative. Edit: big world, not bog world.....but that's a suggestion for another day
Maybe this is what we need? I'm starting to think the sup com maps are what allowed us to have the seesaw back and forth battles. Maybe with fewer metal spots this will happen again
I often set metal density to ~30 - 45 and metal clumps to ~80 - 95. This means metal is scarce and in clumps, that makes these clumps thing you want to capture and fight over.