I am sure that this has been noted before... but searching for a while, I am unable to find it. Currently when, early in the game, you tell a builder to build metal across an entire planet, you can immediately determine where the enemy base is (by looking at the patrol path). The result is that I never build land-based scouts to find the enemy... I know where they are as soon as I get my first builder. Has this been noted / commented on? I am assuming this would be removed from any final release.