Pathfinding issue in GW, units driving in each other instead of teleporter

Discussion in 'Support!' started by zgrssd, September 7, 2014.

  1. zgrssd

    zgrssd Active Member

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    This happened in the following game:
    LobbyID: 7308786669326076865 (please add an option to copy to clipboard)
    Duration: 621 seconds
    Played by: me + suppoer commander
    Time of bug: 5:30 till rest of match. Only light tries to counter the problem.

    It was one of those metal poor systems (3 small planets with 6 spots each) an my supprot commander ran into the enemy commander. So I rushed orbital and quickly set up a teleport bridge using my commander + astreyus, funneling first 3 then 4 land facotires output into the teleporter.

    Or at least I tried. Units from my first factory seemed to have a pathfindign issue - they all tried to drive to the same spot about half the way to the teleporter rather then the teleporter. Even manually giving the order again only let the most outward units of the "blob" go to the transporter.
    I let them be to give you some more data for debugging and now I am reporting it.

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