Path finding problems for ground units

Discussion in 'Support!' started by toolit2, June 28, 2013.

  1. toolit2

    toolit2 New Member

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    As I've played the game more and more I have started to notice my ground units have the hardest time maneuvering through my base and especially around buildings. It starts early on, but I notice it more and more as the game progresses. Usually what happens is that my units decide that getting to the way points easiest is through a building. This ends up to be a pain because they get stuck and I have to spend a few seconds managing a small amount of units and try to find a way for them to get out. I would really love something to be implemented that does either one of two things:

    Option A: Let friendly units pass through friendly buildings. May not look the best, but when it comes to managing large amounts of units in small corridors in the base, this might be the easiest option

    Option B: Simply better path finding skills for units. It may be as simple as telling units to not run into buildings. Plus it will look a heck of a lot better than a few units half in and half out of a building

    Either of these would help tremendously when I'm trying to manage a couple hundred units in and around my base. I don't know much about making games, but it's something I wanted to point out. Plus I'm pretty sure you guys are already working on it right? :)
  2. nick2k

    nick2k Active Member

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    Welcome to Alpha. They have a path finding fix in almost every update if i'm not mistaken. Beta should be a lot more smoother.

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