PA Feature Wishlist

Discussion in 'Planetary Annihilation General Discussion' started by pri3s7, June 18, 2015.

  1. pri3s7

    pri3s7 New Member

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    Quick Orbital/Ground Select
    - selecting orbital or ground will ghost out the other to make selections easier.

    World Eater
    - game mode or final game boss or alternative Annihilator Planet with a Unicron like planet eater on timer that slowly enters galaxy and consumes planets unless destroyed.

    Orbital Defense Shield
    - deflects Annihilator Planet blasts around the planet
    - possibly shield is dotted or damaged and must be repaired upon successful deflections
    - deflects Rail Gun attacks
    - dots orbital units

    Defense Matrix Options
    - select from options for: Umbrella Matrix, Anti-Nuke Matrix, Anchor Matrix
    - shows protection coverage quickly
    - assign builder units to selected defense option automatically when built

    More anti-orbital units

    Warp Gates or FTL option for orbital

    more orbital to ground attack units
    - up dmg and cost of laser platforms to balance

    Capital Ships and Super Ground units

    Space Stations
    - movable super orbital unit with defensive & offensive capabilities
    - multi queue unit building options

    Bigger Drop ships

    Rail gun
    - used to lessen impact crater from celestial bodies
    - used as offensive weapon option alternative to nukes (can be deflected by Shield Matrices)
    - might be upgrade option for unit cannon

    Planet deformation upon successful nukes, commander or super unit explosions, celestial impacts, meteor showers and rail guns blasts


    Additional:
    Battle Moons like mini Annihilator planets for taking out deep space units
    - can be built or found

    Asteroid belts in planetary orbit or deep space that dot or dmg units that pass through them

    Meteor Showers

    Shield Generators for areas of base or units

    Simple Upgrade options

    Load out options for Versus battles

    Air units can use gateways

    Deep Space Battles

    orbital mine fields
    deep space mine fields
    zihuatanejo likes this.
  2. andrehsu

    andrehsu Active Member

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  3. MrTBSC

    MrTBSC Post Master General

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    no shields
    no many orbital units
    no many superunits ..

    i have no interest in the game becoming all about superunits lategame ... or all about orbital combat ...
    and the annihilazor is a gameender ... it should stay that way ..


    yes to orbital gates, yes to better transportation options
  4. Remy561

    Remy561 Post Master General

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    Coop galactic war is almost all I have on the list together with asteroids ;)
    xankar and tunsel11 like this.
  5. stuart98

    stuart98 Post Master General

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  6. killerkiwijuice

    killerkiwijuice Post Master General

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    And $15 million more!

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