PA Alpha Build 50355

Discussion in 'Support!' started by garat, July 3, 2013.

  1. garat

    garat Cat Herder Uber Alumni

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    Current Build: 50355
    Date: July 2nd, 2013

    Windows Versions: Windows Vista, Windows 7, Windows 8 (64 & 32 bit)
    Mac OX/S: 10.7 & 10.8
    Linux: Ubuntu 12.04 & 13.04 (And derivatives); See here for other distro's that are working (Need alpha forum access)

    If you are playing on Linux or Mac at this early stage, please join us on the forums for discussion and ongoing bug fixes. These builds are still very early. If you don't wish to play through steam for them, you can download directly from http://uberent.com/launcher/padownloads - Mac and Linux only, these are full builds until we get our stand alone launcher working.

    This build was focused on maintaining stability and playability as the US heads into a long holiday weekend, celebrating Independence Day. Emails, support tickets, and forum activity may be slower through the end of the 7th of July. Normal business operations will resume on the 8th.

    Build 50355:
    * Team Chat: Enter is still used for global chat, shift-enter for team chat
    * Landing zones should work a little harder to space players out more at the start
    * It should be a lot harder to place, intentionally or accidentally, more than one building in a spot
    * Metal spots are now required! There is currently no option to turn these off, but it's a requirement to balance the game
    * We are now collecting client crashes so we can start fixing crashes out in the wild more quickly
    * Ongoing UI updates, bug fixes and new features
    * Music System work to support dynamic music (WIP)
    * Balance: T2 Artillery damage dropped, splah increased, T2 Metal buffed, Tactical Missile reduced a bit, Commander HP Buff & Speed reduction & Removed radar
  2. Raevn

    Raevn Moderator Alumni

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    Size of update: 6.52 MB

    Bonus!
    • Added main menu item: Custom game.
    • Can no longer have less than 1 army
    • Build menu icon size reduced
    • Will abandon games properly when leaving the lobby

    Balance Changes
    T1 Land Scout
    Physics Radius: 3.5 => 2.5

    T1 AA Tank
    Physics Radius: 4 => 2.7

    T2 Tank
    Physics Radius: 6 => 5

    T2 Artillery Tank
    Physics Radius: 6 => 5

    Tactical Missile Launcher
    Health: 3000 => 1500
    Damage: 5000 => 3000

    T1 Metal Extractor
    Can only be built on metal spots

    T2 Metal Extractor
    Can only be built on metal spots
    Metal Cost: 4500 => 1200
    Metal Production: 24 => 28

    T2 Fabrication Bot
    Physics Radius: 6 => 4

    T2 Artillery
    Damage: 2500 => 2000
    Splash Damage: 2500 => 2000
    Splash Radius: 5 => 10

    Commander
    Metal Cost: 10000 => 1500 (helps repair?)
    Health: 10000 => 12500
    Acceleration: 5 => 70
    Brake Rate: 10 => 70
    Move Speed: 10 => 7
    Radar Removed
    Sight Range: 200 => 150

    Modders
    See PA Modding Changes for a list of changes that affect mods.

    Bug Fixes
    • FS#137 - Mass Extractor can be built anywhere
    • FS#1433 - Buildings can be stacked/built on top of one another
    • FS#1602 - Launching a game without an opponent.

    Bug Fixes - Need confirmation
    • FS#1601 - Autogrid display bug
    • FS#1621 - Factory foundation not aligned
    • FS#1636 - Account remains in game lobby after exiting
  3. glinkot

    glinkot Active Member

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    Great work! I'm sure the metal spots and team chat in particular will be hugely popular :)
  4. cola_colin

    cola_colin Moderator Alumni

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    raevn, your speed amazes me.
  5. garat

    garat Cat Herder Uber Alumni

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    Raevn is post ninja.
  6. BulletMagnet

    BulletMagnet Post Master General

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    In a certain light, that's not a compliment. ;P
  7. Target6

    Target6 New Member

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    Agreed, I saw the thread like 30 seconds after it was posted, I was like "now is my chance !", aaaaaaand... he posted.

    I think I already found a weird behaviour with the required mass deposits : sometime, the commander seems to want to move as close as possible, I'll try to see why.
  8. jacoby6000

    jacoby6000 Member

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    Well that's nice to hear.

    lol'd
  9. cola_colin

    cola_colin Moderator Alumni

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    Considering I am posting this at 3:21 AM, I am definitely not talking about it in a negative way. :?
  10. sil3ntspy

    sil3ntspy New Member

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    in my eyes it just seems so useless to work on a standalone launcher when you can pretty much just use steam for all the platforms

    i guess you guys got some good reasons either way..
  11. smallcpu

    smallcpu Active Member

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    Because not everybody wants to use steam?

    (We're not all gabenbots. :p )
  12. Raevn

    Raevn Moderator Alumni

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    :lol: Raevn is just bored at work. Honestly (at least this time), I just happened to check straight after the post went live :p

    Not only that, but Steam takes a cut of all sales.
  13. sil3ntspy

    sil3ntspy New Member

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    but how large is that userbase anyhow? why not use something that everyone should use as a pc gamer anyhow, its both social and ran by a great game company which i know so far have no bad reputation at all, the game could even sport some of the cool things like workshop and steam friends (people could join games from steam and get invited from game).
  14. belshamharoth

    belshamharoth New Member

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    You're straying dangerously close to fanboyism there.
  15. Z3K0N15

    Z3K0N15 Active Member

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    Awesome great work :D 2:40 but maybe i can cancel bed time tonight lol !!!
  16. Raevn

    Raevn Moderator Alumni

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    And if steam ever goes out of business, they have no obligation to allow you to continue playing "your" games. I say "your", because Steam actually own your games, they just allow you to play them (read the subscriber agreement).

    This alone turns many people off, so to say gamers "should" use it is not right. It is a choice, and one many gladly make, but should not be forced. Also, there's nothing preventing steam integration (like with the friends list) anyway.
  17. jacoby6000

    jacoby6000 Member

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    I got in a 3v3v3 and then the Coherent UI crashed, and now I can't rejoin the game :c I was playing against cola, too!
  18. sil3ntspy

    sil3ntspy New Member

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    I really agree with all these points, it makes sense to actually just have your own solution to publishing the game through own means.

    but on the other hand takes a lot of developer time to make this all work seamless on all the platforms :(

    wonder if the new launcher is in java..
  19. infuscoletum

    infuscoletum Active Member

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    Awesome! Time to update my spreadsheets and test it out :mrgreen:
  20. Z3K0N15

    Z3K0N15 Active Member

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    If the UI crashes its maybe best to report it in the bug depository,so its easier to fix.And yeah it sucks,Cola is a good player too.Just can't seem to be able to join irc so I can play with him :(

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