One thing I already missed in Supreme Commander was an overview for my metal extractors. How many are level 1, how many level 2 and so on. Ideally with an "Select all Level X"
I also want massive beacons on my t1 mex, I find it very time consuming to spot them out in a sprawling base when I just want to super quickly get some t2 mex queued up.
I would prefer a simple "Upgrade Metal Extractors" order for my advanced fabbers. They then move to the closest basic extractor, upgrade it, then move to the next one and so on and so forth. Macro orders, yay!
Unlike SupC and Supcom2 buildings and units do not gain experience, so your going to only have T1 mex and T2 mex, there are no other "levels" and its technically different buildings I agree an upgrade option would be nice..... I would like to see an upgrade button on the T1 Mex, it would be a macro button that would grab the closest adv fabber and have him build the T2 mex over it.
i would like some info from uber when the metal spot placement will be fixed xD doesnt really relate to that topic here ^^
+1 on better visualisation on upgradable mexes, like t1 mexes glow green when you select a adv. fabber and click on the adv. mex... also i would like to see some sort of " LOOK, THIS HERE IS A MEX SPOT, WE MADE IT GLOW ORANGE WITH A RECTANGLE AROUND IT, HOPE YOU LIKE IT !"... pretty much supcom style
For the record, the building upgrades were basically one building turning into another building in SupCom as well... from a technical perspective, of course anyway he's not talking about veterancy. It's ctrl+n Yes. I know.