Does anyone know if Overhealing goes off of the base class health or the total after Passives/Armor? Ex: Tank(700) + P3(1000) getting OH'd by 350 or 500 [1350 vs 1500] Ex: Assault(500) + G Armor(750) getting OH'd by 250 or 375 [1000 vs 1125] It's something that came to mind while figuring out how each class might survive backgrapples from Assassins
Not something i personally am sure of - i'm wondering for the exact opposite reason.. so i can find out who i CAN stab in the back when they're overhealed. I am assuming it's after armor/passives because the few times i've been fully overhealed as a sin i seem to be quite sturdy. Were it based off my base health i'd imagine it to be less useful than it has been. But that is merely an assumption.