I'm curious to see what odd custom classes you all have, and what purpose they all serve. I've been trying out some of my own, and I've bee fooling around with each one, but I want to see what the rest of the community has to offer. My newest one is a Tank with Gold Health Regen, Silver Reload Speed, and Bronze Skill Recovery. The reload speed and Skill Recovery are pretty much obvious as to why they're there. However, the Health Regen, when stacked with Passive 2 and Deploy 2, gets you to full health in practically no time at all, which is helpful. Plus, it's practically instant Health-Regen when Juiced+Deployed. So, anyone else?
Funny enough I recently made a custom gunner with gold speed silver armor and bronze skill recovery for the sole purpose of smacking people out of the ring with grapple level 3(which I've dubbed "Playing Baseball") and honestly its really fun to just through together a random class for the purpose of using one skill just to see how well you can do
I've got an assassin build that I use just until I get enough money for the Katana, then I switch back my regular build. Gold: Rate of fire Silver: Clip size Bronze: Juice First upgrade passive which increases clip size. I sneak into a position where I can Hide & then take out an enemy terrent with my shurikens which takes 2 clips. Full juice after dropping 2 terrents & then charge the enemy base causing panic VERY early in the game. Due to no armour I usually die when the juice runs out but not before the enemy base is severely weakened. At this point I usually have $400. Upgrade to passive 3, and let the fun begin... :twisted:
Last night I started running a gunner with Gold Skill Regain, Silver Speed, and Bronze Heath Regain. I call it my Ninja gunner and within the first fifteen minutes I managed to get my first and second pancake. The first one was a Tank who had Juice, He was running toward our base and suddenly he was hugging the ground.
I have a "Hit and Run" Gunner build. Gold Health Regen, Silver Speed, Bronze Accuracy. Mainly used on Steel Peel and GrenADE III.
I came up with some wacky builds last week... Assault: Flier: Gold skill recovery, silver accuracy, bronze speed. Grenadier: Gold clip size, silver rate of fire, bronze reload/critical. Shockingly effective. Tank: Wall: Gold rate of fire, silver health, bronze health recovery. Meant for Blitz, deploy and watch the bots drop when you have infinite ammo. Gunner: Quake: Gold skill recovery, silver armor, bronze speed. Slamtastic. Sniper: Scrub: Gold clip size, silver rate of fire, bronze criticals. All about uzi spamming.
I used a Gold Speed, Silver Armor, Bronze skill recovery Sniper. I upgraded Grapple and Flak First, and just ran around putting flak on enemies when they tried to advance and grappled back any that got past the mid line. It was good fun. You have no idea how FAST the sniper is with Gold Speed. Its shocking.