Now what? Balance?

Discussion in 'Planetary Annihilation General Discussion' started by killerkiwijuice, November 17, 2014.

  1. killerkiwijuice

    killerkiwijuice Post Master General

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    I'm really liking the new systems and system editor in the PTE. Honestly it's one of my favorite things that has happened to PA for a while.

    But now that every planet is balanced, I guess it's time for some feedback on unit balance right?

    Is there going to be a main thread for this, or should we just keep posting on the balance forum like always?

    Right now it looks like multiple builds are viable for 1v1. Even a tank only build is suitable. I also still think fighters need an HP decrease so they don't shield bombers.
    Last edited: November 17, 2014
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  2. cola_colin

    cola_colin Moderator Alumni

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    Let's first actually play more than half a game, shall we?
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  3. killerkiwijuice

    killerkiwijuice Post Master General

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    I've played 4
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  4. jables

    jables Uber Employee

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  5. cmdrflop

    cmdrflop Active Member

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    I think making terrain more important to gameplay has more priority than unit balance atm. Not revealing high terrain (plateaus) unless you're on it or on the ramp would be cool for starters. We will also need more plateau terrain features or similar
  6. mayhemster

    mayhemster Well-Known Member

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