I definitely like the idea of auto-balancing teams, especially if it occurs early on in a game. However, I've noticed that in pubs it is VERY common for players on the losing team to drop like flies. There have been many instances where a team will be very close to winning a match, a bunch of players on the losing team drop, and then members from the winning team get traded over just in time to lose. It's incredibly annoying, and honestly doesn't seem like a very fair tradeoff for the good balancing that this feature sometimes does (servers tend to fill up very quickly anyway to fill those gaps). Is there anything in the works to keep this from happening?
Quick action on gameplay issues that are relevant in a team based TPS? Well I know what I'm doing with the 20 bucks I found today!
Oh yeah, this happened to me like 2 weeks ago. Very annoying. I had brought down the moneyball to like 25% by myself, I die, and suddenly I'm on the other team. OT engages, my new MB at 25%, that I helped destroy, got shredded of course. I went from winning to losing in about 30 seconds. :roll: