So with the standard 2-symmetrical side build that each map in this game is, it is tough to think of ways to spice it up. The map: Hip Clips Flipping Arena The idea: Both teams have a stable base area. The middle of the map is a large circular area with walls. Every two minutes, the map literally flips over, revealing the other section on bottom of the middle. Everything caught in the middle ends up dying as the map flips over. Think of it like this: You're pressing an attack and fighting a gunner that is far off, and the alarm starts blaring. Oh no! You've only got 10 seconds to get to the edges of the map before you die! Run! Run! Adding some chaos to the game would be quite good for it, don't you guys think?