I think the Sniper's rifle has a bit too long of a range. It should be reduced. The assault shouldn't grapple with Charge 3. I don't know enough about the game to stay away from an assault. The support's firebase is so annoying. I don't know how to get them off it with my support teammate's airstrikes. The assassin gets to be invisible? That's unfair, I need a flashier visual indicator so I can see them coming. The gunner's gun is too powerful. The damage should be reduced. The tank should not be able to snipe with the rail gun. He's a tank, not a sniper. The range should be reduced. Did I miss anything?