An extremely annoying issue that is preventing certain units on the RCBM and Statera from functioning properly. A fix would be welcome as this breaks several units in these mods. Steps to repo: 1. Create a unit with multiple weapons that use the ammo system (Might have to have different values on some weapons?) 2. Kill that unit. 3. ???? 4. Profit because now you'll fix the bug. The T1 umbrella and the T2 Apocalypse Apparatus turret in Statera have this bug.
Stuart, are you able to disable or modify these units for now? Just thinking your Tournament is coming up so we need a stable version... (I'm hoping to enter this one)...
I will temp remove the energy from one of the Apocalypse Apparatus' weapons and from the anti-orbital weapon of the Umbrella.