Multiple Supports

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by razman360, September 17, 2010.

  1. razman360

    razman360 Member

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    Was just in a game (joined mid way) where two enemy supports on steel peel completely prevented any outside access. At first I was playing assassin but had to switch, as support is the only class tht can deal with a medium range firebase threat effectively. The firebase health or range or something must be nerfed, because if the only class to counter a class is that class, something about the game is broken :/

    PS don't give me all this 'stop crying nerf' crap because I still faired pretty well by the end of the game (15- 8). Also teamwork isn't ideal in random pub games with fairly poor, from the look of things, players.
  2. RACIN N420N

    RACIN N420N New Member

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    I can take out a firebase pretty damned quick with a couple of miniguns, I wouldn't say that the only class that can counter support is support......
  3. PohTayToez

    PohTayToez New Member

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    The hardest combo I've ever had to take down was two supports camping with fire bases on LaserRazor. They were behind the upper left wall with two fire bases side by side. They just over healed each other and the fire bases, tossed out random airstrikes on our base, and came in and slaughtered when they got juice. Part of the time there was an assault with them too, blocking the jump pad with a bomb and peppering our base with the grenade launcher. They were destroying every turret and bot on that side of the base, and racking up all kinds of kills as well. There was no way anyone could take them head on, and if you tried coming from the back you were within fire base range as soon as you turned that corner, so they would tear you apart there too. They dominated the left side of the map for a large portion of the game, and probably could have won if they had been more aggressive rather than camping.

    However, as crazy overpowered as this was, in the end I was able to single handedly take them out. The only line of sight I could get on them was from the the opposite ledge on their side, so I picked them off from there. I had traps on the jump pad and bridge and scored a couple of up close kills as well, given that I was standing right on the main route the pros were taking to our base.

    For Steel Peel I've seen a similar thing, where supports camp the bridge of the enemy's base and place the firebase where the middle jump pad lands and pepper the base withe airstikes. Again, a hard setup to take head on, but you can still get a line from them from the bridge around their base.

    Anyway, my point is that I've never seen a fire base that couldn't be taken out. An assault or gunner with the grenade launcher or a tank with the rail gun/product bomb could have used a similar strategy as I did to take out the same setup. Supports with firebases are nearly impossible to take head on at medium or close range, but they are very susceptible to long range, and there isn't really any good camping spot that covers them from that.
  4. UberGunner

    UberGunner New Member

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    There are much nastier places to have multiple firebases. Controlling the upper left side of your spawn is not really worth much if you push the bot lane way forward on both sides. You should have had no problem doing that considering half their team was in one spot.

    Multiple supports are annoying but beatable. They have no way to fight against a sniper (except by hiding). Kill firebases when they are deployed but not hacked or when they are shooting bots. Air strikes are amazing against deployed firebases.

    Oh and the easiest way to kill them on laseRazor would have been to airstrike them from below the left corridor. With level 3 you can throw one, move a few steps, throw one, and kill everything up there. Throw the third strike if you want a complete sustained blanket of fire.

    On steel peel you can go around the backside of your base and go to their rear loop area and kill every turret in their base. While they are busy killing pros have one team member push a lane and the other 4 fight them. GG you win.
  5. HagenMichiel

    HagenMichiel New Member

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    So if i am reading this right, there were 3 players in a location where their fireturrets could not directly attack bots. Sure, they could destroy turrets with airstrikes, it is not gonna win a game.
    My advice, leave them be, stop their botline halfway on the map so whatever they are doing there is useless, since none of their bots is coming through. Wow...you just neutralised half their team....
  6. HagenMichiel

    HagenMichiel New Member

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    This is one of the "problems" of supports. In pubgames people do not generally cooperate well, however without communicating any player can cooperate with a support.
    "Hey support dropped a firebase there, i will stick with him, assaulting from that location, killing anyone that tries to destroy the firebase and i have a nice place to retreat to when i get in trouble. The support might even overheal me if he notices i am sticking around him...."
    Without any kind of communication, you got yourself a team here that any single opponent will have a hard time dealing with if he cannot find someone to coordinate his attacks with.

    The support encourages teamplay by itself, and since teamplay offers a lot of power in this game, the support automatically does pretty well.

    By the way, i am not saying "you suck because you aren't teamplaying", it is hard to have any kind of coordination if 99% of the people have no mic or are not willing to teamplay.
  7. Red Rain

    Red Rain New Member

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    when i see this happen i switch to assassin get lvl 3 cloak and crit shuriken ever firebase i see just to piss the supports off cuz that **** is gay
  8. zarakon

    zarakon Active Member

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    The problem is, that can take goddamn forever. When the firebase is hacked, you have to stand so far away that half your shurikens miss the tiny thing. If the support is healing it, it can take a good 30 seconds to take down one damn firebase. When it's positioned outside your base, that means you're probably forced to stand there completely vulnerable with your back to the enemy side for quite a while.
  9. Amaranth

    Amaranth New Member

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    First solution is to cloak for a long period. When standing still, your cloak recharges, so it's possible to line up the perfect shot before you fire your first shuriken. You're vulnerable, but not as much so. Then fire. Worried about being shot? Recloak between clips. If you have to move, line it up again. Supports are then forced to actively tend their bases, making them targets, or let the suckers die.

    It's far from a perfect solution, though.
  10. Red Rain

    Red Rain New Member

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    only takes 2 or 3 crit shuriken clips to take out a firebase (more than it takes to kill a gunner lolz)
  11. Manouso

    Manouso New Member

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    IMO I think firebases should only be able to be put on friendly territory.

    Far too many Supports team up and make the game horrendous to play.
    Once they get established, it's a hub for enemies right outside your base.
    Not only is the support overhealing his 100% accurate extra teammate, but there's almost always another one of his teammates protecting the support and his lil' buddy.
  12. zarakon

    zarakon Active Member

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    only if it's not being healed

    also if it's hacked it will take more, because you have to attack from farther away (which in some positions isn't even possible) and more shurikens will miss
  13. Red Rain

    Red Rain New Member

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    shurikens hit in almost the exact same spot so as long as u dont move it should hit with a full clip alo crit shurikens kill a firebase way faster than it can be healed.
  14. Amaranth

    Amaranth New Member

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    6 Supports is win.
  15. DeadStretch

    DeadStretch Post Master General

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    Tanks easily deal with firebases. Product Grenade Level 2 + Charge + Jetgun = Destroyed Firebase. Throw in a few Death Blossoms for good measure.
  16. Amaranth

    Amaranth New Member

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    Great in theory, not so much in practice.
  17. HagenMichiel

    HagenMichiel New Member

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    It seems to work for the tanks that destroy my firebases.
  18. kaiserandom

    kaiserandom New Member

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    I love to play my FB outside of enemy spawns or on the top ledge of my own base on Steel Peel (hitting both lanes of bots=insane income), but in both cases I'm regularly having to pick it up when it's getting damage more than I can heal.

    Gunners, tanks, and snipers can just shoot it and destroy it. Enemy supports can drop an air raid on or below it. Assaults can lob grenades at it from a safe distance. I have had it destroyed by assassins before, but usually if I'm getting pestered with their shuriken gun I just move to another spot (which is still sort of a win for them).

    And to supports: if your firebase is about to be destroyed, pick it up!!
  19. Amaranth

    Amaranth New Member

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    It works on my firebases, too. Occasionally.

    If the tank's 1v1 my firebase, it's screwed. But really, how often is this happening to you? I know experiential anecdotes aren't really evidence unto themselves, but even playing with randoms, it's not often a tank can pull thiss off unmolested.
  20. rudigarmc

    rudigarmc New Member

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    From what I understand, pitgirl wants to molest the tank.

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