Pretty much like the title says. The hurt beam is going for the shielded money ball. This can be extremely annoying when I am juiced in the enemy base, trying to take down the last of the turrets, or kill players if they are around the moneyball. Also, quickly switching between targets whether healing or hurting sometimes causes the beam not to show up on the correct bot/player. I.e. I'm healing bot#1, I quickly switch to bot#2, then quickly back to bot#1. Heal beam still shows up on #2, but #1 is being healed.
noticed this earlier, but it was to the point where i would turn to a 90 degree angle of the object that wouldn't unlock and it still locked onto it even though i couldn't see it anymore and there were new targets in my line of sight that were closer. i think it's got to do with latency. support isn't one of my useable classes, so it really doesn't much affect me, but i feel your pain.