More Heal Hurt Gun Issues...

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by hostileparadox, October 22, 2010.

  1. hostileparadox

    hostileparadox Well-Known Member

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    Pretty much like the title says. The hurt beam is going for the shielded money ball. This can be extremely annoying when I am juiced in the enemy base, trying to take down the last of the turrets, or kill players if they are around the moneyball.

    Also, quickly switching between targets whether healing or hurting sometimes causes the beam not to show up on the correct bot/player.
    I.e. I'm healing bot#1, I quickly switch to bot#2, then quickly back to bot#1. Heal beam still shows up on #2, but #1 is being healed.
  2. bgolus

    bgolus Uber Alumni

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    Healgun behavior should be significantly improved in the next patch.
  3. Leonyx

    Leonyx New Member

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    Oh, there's a new patch coming? How many fixes are in this one?
  4. wienermcpeters

    wienermcpeters New Member

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    noticed this earlier, but it was to the point where i would turn to a 90 degree angle of the object that wouldn't unlock and it still locked onto it even though i couldn't see it anymore and there were new targets in my line of sight that were closer. i think it's got to do with latency. support isn't one of my useable classes, so it really doesn't much affect me, but i feel your pain.
  5. hostileparadox

    hostileparadox Well-Known Member

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    [​IMG]
  6. DeadStretch

    DeadStretch Post Master General

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    It's coming with the free DLC.
  7. Leonyx

    Leonyx New Member

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    Oh... Okay! I can't wait! I hope it fixes the overall feeling of the game postpatch.

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