Mod Request/Inquiry regarding fabbers

Discussion in 'Mod Discussions' started by keterei, March 10, 2014.

  1. keterei

    keterei Active Member

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    Is there a mod out there somewhere that shows you the total amount of t1 and t2 fabricators you have available, along with their total required metal and energy? Would anyone be willing to make such a mod? It would really help me out. I'd love you long tyme.
  2. ORFJackal

    ORFJackal Active Member

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    This shows the required metal and energy for the selected fabbers: https://forums.uberent.com/threads/rel-build-power-v1-1-1.54974/

    It's possible to make a mod such as you suggested. It won't be 100% accurate, because sometimes the server does not report when units die (e.g. when nuked), but probably good enough.

    Actually it would be useful to have a mod library just for counting that how many units the player has currently. Many other mods could use that information.
  3. keterei

    keterei Active Member

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    I actually use this mod already. :D It is helpful as well, but I would prefer that it were as I explained because I end up only building fabbers in relation to my economy early game, so I don't need to see how much my fabbers are draining resources. Later though, when I have a very large economy, I lose track of how many fabbers I can use, need, etc. to correlate to my economy. Having a total would help me manage my economy better. Maybe even being able to see which fabbers are working or idle could be implemented as well.
  4. ORFJackal

    ORFJackal Active Member

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    I know. I would like to see every thing that is being constructed, to see that where the most of the eco is being spent, and how many idle fabbers and factories there are. Unfortunately the modding APIs don't make that easy.

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