I thought it would be good to write a list of mod ideas I'm thinking about, to get opinions and remove the chaff. People can claim them if they want to or have implemented something similar. I'm not saying I'll definitely do the ideas (just that I might try some at some point). Some things may not be possible to do, at least not properly. I'm open to new ideas (hell lets just make this a 'suggest mods' thread that probably dies on its arse, but please refrain from spamming bad/impossible ideas). Name: Chat Translate Description: All chat is translated to the users language. Possible implementation: Use a free translate api (google is not free, maybe bing). UI could enhance current chat window, with original text shown on hover. Use: Makes online play a little more inclusive. --- Name: Flexible Build Queue Description: Building build queue where you don't select the location, just the buildings (location is automatic, somewhere on screen) Possible implementation: Possibly have next building placed somewhere near previous building to avoid excessive walking. Interface could be tricky (thinking of piggyback off existing build menu, but user holds down a hotkey to signal they want to do a flexible build queue instead of normal) Issues: Getting a script to intelligently place certain buildings could be problematic. --- Name: Freehand Build (suggestion by Keterei) Description: Instead of drawing buildings in a line or circle, allow the user to draw freehand Possible implementation: Should be pretty easy as a hack, may require hotkey. I need to learn how to interact with the mouse (mdevent?). --- Name: Nuke launcher Description: An expansion to the system panel, showing the number of nukes you have ready to fire on each planet. Requires: Being able to tell if a nuke is ready from a silo. Being able to count the nukes silos on a single planet. Possible issues: Working with other mods that mod the system panel. Different nuke types (is that confirmed?). Modding the system panel cleanly. Mockup: Mockup details: Click on a planets nuke icon and it selects a nuke silo that has a nuke ready to go. Missile Command is a nuclear missile manager mod that is close enough to this mod idea to cross it out. --- Name: Quick Reaction Description: Allow the user to queue up build orders before hitting the 'start annihilate' button. Maybe just the first building to avoid people spending too long making huge build queues. edit: A minor change to auto select commander could make this mod reality.