Metal planet + Tropical Planet = Mixed Biome?

Discussion in 'Backers Lounge (Read-only)' started by krashkourse, April 3, 2013.

  1. krashkourse

    krashkourse Member

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    Is it possible for us to mix the metal world with other biomes?

    It would be nice to see some readable mixed biomes and see if they come out nice.
  2. KNight

    KNight Post Master General

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  3. antillie

    antillie Member

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    While I think the idea is interesting I worry that it might be hard to balance one player starting in a metal area and another player starting in a jungle.
  4. KNight

    KNight Post Master General

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    You have some assumptions you're basing this off of.

    Mike
  5. Nayzablade

    Nayzablade Active Member

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    That would make a rather Frankenstienian Planet if it was half stitched up with metal
  6. antillie

    antillie Member

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    Well yes. I assume that metal areas will produce far more you know, metal.
  7. krashkourse

    krashkourse Member

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    it could have large patches of metal and lots of land like the land grew over top of it like it had been teraformed
  8. igncom1

    igncom1 Post Master General

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    Assuming this is a planet, there will be many metal and jungle areas for all your super metal and reclaimable power needs.
  9. KNight

    KNight Post Master General

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    Based on what? Nothing we've seen so far indicates that, if anything Metal Planets might not have any resources to harvest due to how it was proposed that Metal Planets are/might-be actually giant, in-active weapons that could be activated by a player.

    PA has a lot of terminology issues, this is likely one of them.

    Mike
  10. antillie

    antillie Member

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    I was going from the idea of metal maps from TA. You may very well be correct.
  11. bgolus

    bgolus Uber Alumni

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    It's funny, this issue (not the metal issue, the general terminology one) has been one we've been talking about at work.

    The term "world" is often used in our industry to refer to qualifications of "all of the things" or "everywhere". It might be the name of the portion of the game currently loaded, or everything in the game. In programming the term "global" is used in a similar manner, something that exists everywhere. Since PA deals specifically with multiple planets, terms like "global" or "world" get confusing as there are literal planets and both words literally refer to a single planet on it's own.

    In one particular case, "World_Z" was being used in reference to a constant direction for effects. We needed to append the system to add the concept of up relative to the gravity of the nearest planet or gravitational body. It might make sense to change the existing "World_Z" to this new behavior, but it won't always be a "world" (could be a star or an asteroid)? And what about the original behavior?

    Just in general we have to be mindful of referring to the "game world" or "global space" because those now both have two meanings.
  12. ToastAndEggs

    ToastAndEggs Member

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    I think this could work if done right, a comet hits a metal planet, and the ancient construct develops an atmosphere. Over some millions of years life introduced to the construct overgrows parts or it, causing huge sections to collapse into the sphere.
  13. Neumeusis

    Neumeusis Active Member

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    Bingo.

    Or on an extended side, we can imagine a "Earth" type planet. You toss Missiles, Nukes, Asteroïds on it.
    The crust get broken off parts by parts.

    And suddently, what do you find under ? METAL PLANET.

    And i remember having heard that if you dig deep enought on an Earth type planet, lava would start to burst from the holes...

    Let's see what the Dev Team is cooking for us !
  14. rabbit9000

    rabbit9000 Member

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    A planet that has an artificial core that isn't revealed till after a few meteor strikes... interesting.
  15. bmb

    bmb Well-Known Member

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    Except for the part where the whole point of metal planets in the first place was to emulate metal levels in TA. Which they wrote very clearly on the stretch goal.
  16. bmb

    bmb Well-Known Member

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    Here's a fancy new word for you: universal

    might help.
  17. bobucles

    bobucles Post Master General

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    That doesn't help at all, because universal is too big! It can include the galactic map, or all games of PA happening ever.

    Battles take place in a galactic sector. Just call the entire battle zone a sector. Then you have sector-wide, planet-wide, and base-wide things. There's no need to touch any coding terms at all.

    If you don't like sector then go with system. But that once again intersects with computer terminology, which can be an annoyance.

    ( Yes, I know that sector refers to a hard drive. But the last time someone was interested in 4KB of data was before 1990).
  18. KNight

    KNight Post Master General

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    You mean TA Metal Maps had Super Weapons built into them?

    Nothing about metal Maps has really been fully confirmed yet, at least, not in terms of resources, but part of the premise during the Kickstarter was that Metal Planets could be large super weapons that could be reactivated. If that is the case, I think it's perfectly reasonable that they don't have any resources by default, instead you'd might be spending resources to activate it and get a powerful weapon in return.

    Mike
  19. soldans

    soldans Member

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    Here's the first announced details on the metal planets: http://www.kickstarter.com/projects/659 ... sts/299852

    I think I've read/heard something about Ubers toughts on the metal planets once. Can't really recall where or how, or the actual details, but it was something like:
    Players can choose to either:
    • reclaim the planets structures to get more mass to build their army and win the traditional way
    • repair the planets structures to activate the uber weapons which will use lots of energy to use.

    What if the actual ground will be reclaimable, no idea.
    Last edited: April 3, 2013
  20. smallcpu

    smallcpu Active Member

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    So... either way I guess. :mrgreen:


    But how about a... metal planet inside an ice planet and you have to throw asteroids at it to thaw the ice to activate the death star inside. :D

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