So, there's a certain logic to the smooth-ball approach to metal planets. But can we have some height variety to them please? I mean, sure there's junk stuck to them to add a bit of variety, but at the moment they'r just flat planes with occasional obstacles. I want trenches to hide in, wall-like radiators to build behind and other stuff. Like a squared-off orthogonal version of the existing terrains. Kinda like the Greeble procedural. Let's turn it up and see what we get. I like the idea of knife-fights in a maze of metal canyons. And if you like the cue-ball look, just set the height to zero. Doable? In the pipe already? Never happening?