Mastering the ghost charge

Discussion in 'Monday Night Combat 360 Strategy and Tactics' started by feedle, April 12, 2013.

  1. feedle

    feedle Post Master General

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    Charge 3 is needed and the ability to press charge right as your about to die
    what happens is your body will either kill or knockback the enemy

    you won't get the kill and they get the death

    Having a skill enorsement makes spamming this a great deal of fun
    also if you time it right and shoot product bomb 3.. you charge into your bomb blast killing yourself and the other player with the explosion stun (product bomb blinds charge stuns)

    Snipers and most assassins die instantly unless they got gold armor and a full overheal or juice.

    Im not sure how effective this is on assaults charge but if anyone does this give some info
  2. igotbannedagain

    igotbannedagain New Member

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    Many times, the person killed won't actually get a death on their record. Much use same as killing someone with the top of the bot spawn or spawn room doors.
  3. feedle

    feedle Post Master General

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    i think this also happens when i do the death blossom and they die from the fire after?
    doesnt count as a death blossom kill or a jet gun kill but does towards assassin bane.
  4. igotbannedagain

    igotbannedagain New Member

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    When a person dies from fire produced by your toon, they die and you get credit.

    I set people on fire all the time and let them run away with a tiny bit of health, so they can watch their health meter drop to zero and die.

    Speaking of, I wish fire in this game acted like real fire in the sense that if you set someone on fire and they collided with another player, they would both be set ablaze for a time.
  5. feedle

    feedle Post Master General

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    thats how it should be or have the heal beam extenguish it or shavice cool it...

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