Mac version crashing

Discussion in 'Support!' started by cdnskyfire, January 12, 2015.

  1. cdnskyfire

    cdnskyfire New Member

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    27" imac game crashes during game play. No apparent trigger. Only had the game for a day, but can't get through a game without it crashing. Is this a common problem, didn't find anything when I searched through known issues.
  2. SXX

    SXX Post Master General

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    Please copy and paste your system information in this topic:
    In Steam window -> top menu bar -> click "Help" -> click "System Information"
  3. wondible

    wondible Post Master General

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    This is third recent report, and I make four. PA#4307
  4. mikeyh

    mikeyh Post Master General

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    The OS X client can be really unstable at times and often crashes at game start on my system.
  5. cdnskyfire

    cdnskyfire New Member

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    Processor Information:
    Model: iMac13,2
    Vendor: GenuineIntel
    CPU Family: 0x6
    CPU Model: 0x3a
    CPU Stepping: 0x9
    CPU Type: 0x0
    Speed: 3200 Mhz
    4 logical processors
    4 physical processors
    HyperThreading: Unsupported
    FCMOV: Supported
    SSE2: Supported
    SSE3: Supported
    SSSE3: Supported
    SSE4a: Unsupported
    SSE41: Supported
    SSE42: Supported

    Network Information:
    Network Speed:

    Operating System Version:
    MacOS 10.10.1 (64 bit)

    Video Card:
    Driver: NVIDIA GeForce GTX 680MX

    Driver Version: 1.2
    Driver Date: 0 0
    OpenGL Version: 2.1
    Desktop Color Depth: 32 bits per pixel
    Monitor Refresh Rate: 0 Hz
    VendorID: 0x10de
    DeviceID: 0x11a3
    Number of Monitors: 1
    Number of Logical Video Cards: 1
    Primary Display Resolution: 2560 x 1440
    Desktop Resolution: 2560 x 1440
    Primary Display Size: 23.46" x 13.19" (26.89" diag)
    59.6cm x 33.5cm (68.3cm diag)
    Primary VRAM: 2047 MB

    Memory:
    RAM: 8192 Mb

    Miscellaneous:
    UI Language: English
    Microphone: Not set
    Media Type: DVD
    Total Hard Disk Space Available: 1060318 Mb
    Largest Free Hard Disk Block: 61138 Mb

    Installed software:
    Adium
    Adobe After Effects CS5
    Adobe After Effects Render Engine
    Adobe Bridge CS5
    Adobe Contribute CS5
    Adobe Device Central CS5
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  6. cdnskyfire

    cdnskyfire New Member

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    Any updates on this issue?

    I was hoping the update from the other day would fix the issue, but hasn't.

    Cheers.
  7. mikeyh

    mikeyh Post Master General

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    Can you please post some crash reports so I can compare with my crashes.

    One of mine looks like this:

    Code:
    Crashed Thread:        0  Dispatch queue: com.apple.main-thread
    
    Exception Type:        EXC_CRASH (SIGABRT)
    Exception Codes:       0x0000000000000000, 0x0000000000000000
    
    Application Specific Information:
    [33770] stack overflow
    
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   libsystem_kernel.dylib            0x00007fff88d0a286 __pthread_kill + 10
    1   libsystem_c.dylib                 0x00007fff8f979bf3 __abort + 145
    2   libsystem_c.dylib                 0x00007fff8f97a4d1 __stack_chk_fail + 197
    3   com.uberent.pa.client             0x0000000105ca4a2f crom::AsyncParallelForDriver::parallel_for(unsigned long, unsigned long, std::__1::function<void (unsigned long, unsigned long, unsigned long)>, std::__1::function<void ()>) + 1775
    4   com.uberent.pa.client             0x0000000105ca066e crom::AnimationWorld::update() + 398
    5   com.uberent.pa.client             0x0000000105993b81 std::__1::__function::__func<client::ClientWorld::mapRenderDomainAspects(std::__1::function<void (client::ClientPlanet*, client::RenderDomain&, client::RenderDomain::Aspect&)> const&)::$_1, std::__1::allocator<client::ClientWorld::mapRenderDomainAspects(std::__1::function<void (client::ClientPlanet*, client::RenderDomain&, client::RenderDomain::Aspect&)> const&)::$_1>, void (client::RenderDomain::Aspect&)>::operator()(client::RenderDomain::Aspect&) + 49
    6   com.uberent.pa.client             0x00000001059956f8 client::RenderDomain::mapAspects(std::__1::function<void (client::RenderDomain::Aspect&)>) + 40
    7   com.uberent.pa.client             0x00000001059939da client::ClientWorld::mapRenderDomainAspects(std::__1::function<void (client::ClientPlanet*, client::RenderDomain&, client::RenderDomain::Aspect&)> const&) + 202
    8   com.uberent.pa.client             0x00000001058a8573 client::Client::postUpdate() + 643
    9   com.uberent.pa.client             0x0000000105987564 client::ClientView::postUpdate(float) + 212
    10  com.uberent.pa.client             0x00000001058dc3a9 client::ClientGame::updateAndPresent(crom::Profiler&, float) + 2585
    11  com.uberent.pa.client             0x0000000105c6f0aa crom::SDLPlatform::runGame(crom::Game*) + 666
    12  com.uberent.pa.client             0x0000000105c678c8 main + 264
    13  com.uberent.pa.client             0x000000010588d6a4 start + 52
  8. cdnskyfire

    cdnskyfire New Member

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    Code:
    Process:               PA [7743]
    Path:                  /Users/USER/Library/Application Support/Steam/*/PA.app/Contents/MacOS/PA
    Identifier:            com.uberent.pa.client
    Version:               PA 0.8.0 (0.8.0)
    Code Type:             X86-64 (Native)
    Parent Process:        ??? [1]
    Responsible:           PA [7743]
    User ID:               501
    
    Date/Time:             2015-01-15 10:35:15.159 -0800
    OS Version:            Mac OS X 10.10.1 (14B25)
    Report Version:        11
    Anonymous UUID:        34AAF4FE-0F91-A532-306C-07B49A6EC392
    
    
    Time Awake Since Boot: 67000 seconds
    
    Crashed Thread:        0  MainThrd  Dispatch queue: com.apple.main-thread
    
    Exception Type:        EXC_CRASH (SIGABRT)
    Exception Codes:       0x0000000000000000, 0x0000000000000000
    
    Application Specific Information:
    [7743] stack overflow
    
    Thread 0 Crashed:: MainThrd  Dispatch queue: com.apple.main-thread
    0   libsystem_kernel.dylib            0x00007fff95135282 __pthread_kill + 10
    1   libsystem_c.dylib                 0x00007fff8f1a0c13 __abort + 145
    2   libsystem_c.dylib                 0x00007fff8f1a14f1 __stack_chk_fail + 197
    3   com.uberent.pa.client             0x000000010e0dba2f crom::AsyncParallelForDriver::parallel_for(unsigned long, unsigned long, std::__1::function<void (unsigned long, unsigned long, unsigned long)>, std::__1::function<void ()>) + 1775
    4   com.uberent.pa.client             0x000000010e0d766e crom::AnimationWorld::update() + 398
    5   com.uberent.pa.client             0x000000010ddcab81 std::__1::__function::__func<client::ClientWorld::mapRenderDomainAspects(std::__1::function<void (client::ClientPlanet*, client::RenderDomain&, client::RenderDomain::Aspect&)> const&)::$_1, std::__1::allocator<client::ClientWorld::mapRenderDomainAspects(std::__1::function<void (client::ClientPlanet*, client::RenderDomain&, client::RenderDomain::Aspect&)> const&)::$_1>, void (client::RenderDomain::Aspect&)>::operator()(client::RenderDomain::Aspect&) + 49
    6   com.uberent.pa.client             0x000000010ddcc6f8 client::RenderDomain::mapAspects(std::__1::function<void (client::RenderDomain::Aspect&)>) + 40
    7   com.uberent.pa.client             0x000000010ddca9da client::ClientWorld::mapRenderDomainAspects(std::__1::function<void (client::ClientPlanet*, client::RenderDomain&, client::RenderDomain::Aspect&)> const&) + 202
    8   com.uberent.pa.client             0x000000010dcdf573 client::Client::postUpdate() + 643
    9   com.uberent.pa.client             0x000000010ddbe564 client::ClientView::postUpdate(float) + 212
    10  com.uberent.pa.client             0x000000010dd133a9 client::ClientGame::updateAndPresent(crom::Profiler&, float) + 2585
    11  com.uberent.pa.client             0x000000010e0a60aa crom::SDLPlatform::runGame(crom::Game*) + 666
    12  com.uberent.pa.client             0x000000010e09e8c8 main + 264
    13  com.uberent.pa.client             0x000000010dcc46a4 start + 52
    
    Thread 1:
    0   libsystem_kernel.dylib            0x00007fff95135756 __sigwait + 10
    1   com.uberent.pa.client             0x000000010e2335f2 PosixSubprocessLauncher::reaperMain() + 434
    2   com.uberent.pa.client             0x000000010e234e81 void* std::__1::__thread_proxy<std::__1::tuple<void (PosixSubprocessLauncher::*)(), PosixSubprocessLauncher*> >(void*) + 113
    3   libsystem_pthread.dylib           0x00007fff9210f2fc _pthread_body + 131
    4   libsystem_pthread.dylib           0x00007fff9210f279 _pthread_start + 176
    5   libsystem_pthread.dylib           0x00007fff9210d4b1 thread_start + 13
    
    Thread 2:
    0   libsystem_kernel.dylib            0x00007fff951365be poll + 10
    1   com.uberent.pa.client             0x000000010e23c7a1 void* std::__1::__thread_proxy<std::__1::tuple<void (PollThreadImpl::*)(), PollThreadImpl*> >(void*) + 113
    2   libsystem_pthread.dylib           0x00007fff9210f2fc _pthread_body + 131
    3   libsystem_pthread.dylib           0x00007fff9210f279 _pthread_start + 176
    4   libsystem_pthread.dylib           0x00007fff9210d4b1 thread_start + 13
    
    Thread 3:
    0   libsystem_kernel.dylib            0x00007fff95135132 __psynch_cvwait + 10
    1   libc++.1.dylib                    0x00007fff97579c95 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 47
    2   com.uberent.pa.client             0x000000010e194394 crom::ThreadPool::threadExecute() + 180
    3   com.uberent.pa.client             0x000000010e194de1 void* std::__1::__thread_proxy<std::__1::tuple<void (crom::ThreadPool::*)(), crom::ThreadPool*> >(void*) + 113
    4   libsystem_pthread.dylib           0x00007fff9210f2fc _pthread_body + 131
    5   libsystem_pthread.dylib           0x00007fff9210f279 _pthread_start + 176
    6   libsystem_pthread.dylib           0x00007fff9210d4b1 thread_start + 13
    
    Thread 4:
    0   libsystem_kernel.dylib            0x00007fff9513052e mach_msg_trap + 10
    1   libsystem_kernel.dylib            0x00007fff9512f69f mach_msg + 55
    2   com.uberent.pa.client             0x000000010e25fcfa google_breakpad::ExceptionHandler::WaitForMessage(void*) + 314
    3   libsystem_pthread.dylib           0x00007fff9210f2fc _pthread_body + 131
    4   libsystem_pthread.dylib           0x00007fff9210f279 _pthread_start + 176
    5   libsystem_pthread.dylib           0x00007fff9210d4b1 thread_start + 13
    
    Thread 5:: IOPollingHelperThread
    0   libsystem_kernel.dylib            0x00007fff95136216 kevent + 10
    1   libtier0_s.dylib                  0x00000001112bb28f CatchAndWriteContext_t::Invoke() + 111
    2   libtier0_s.dylib                  0x00000001112bacc2 CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209
    3   libtier0_s.dylib                  0x00000001112bad96 CatchAndWriteMiniDumpExForVoidPtrFn + 78
    4   steamclient.dylib                 0x000000010ff33883 OSXHelpers::CIOPollingHelper::Run() + 27
    5   libtier0_s.dylib                  0x00000001112bef47 SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15
    6   libtier0_s.dylib                  0x00000001112bb28f CatchAndWriteContext_t::Invoke() + 111
    7   libtier0_s.dylib                  0x00000001112bacc2 CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209
    8   libtier0_s.dylib                  0x00000001112bad96 CatchAndWriteMiniDumpExForVoidPtrFn + 78
    9   libtier0_s.dylib                  0x00000001112beebb SteamThreadTools::CThread::ThreadProc(void*) + 205
    10  libsystem_pthread.dylib           0x00007fff9210f2fc _pthread_body + 131
    11  libsystem_pthread.dylib           0x00007fff9210f279 _pthread_start + 176
    12  libsystem_pthread.dylib           0x00007fff9210d4b1 thread_start + 13
    
    Thread 6:
    0   libsystem_kernel.dylib            0x00007fff951365be poll + 10
    1   com.uberent.pa.client             0x000000010e23c7a1 void* std::__1::__thread_proxy<std::__1::tuple<void (PollThreadImpl::*)(), PollThreadImpl*> >(void*) + 113
    2   libsystem_pthread.dylib           0x00007fff9210f2fc _pthread_body + 131
    3   libsystem_pthread.dylib           0x00007fff9210f279 _pthread_start + 176
    4   libsystem_pthread.dylib           0x00007fff9210d4b1 thread_start + 13
    
    
    Serial ATA Device: APPLE HDD ST1000DM003, 1 TB
    Serial ATA Device: APPLE SSD SM128E, 121.33 GB
    USB Device: G700s Rechargeable Gaming Mouse
    USB Device: Razer DeathStalker
    USB Device: Hub
    USB Device: iPhone
    USB Device: Hub
    USB Device: BRCM20702 Hub
    USB Device: Bluetooth USB Host Controller
    USB Device: Hub
    USB Device: FaceTime HD Camera (Built-in)
    Thunderbolt Bus: iMac, Apple Inc., 23.4
    
    So the crash report is tens of thousands of characters long and is much to long to post completed on this forum due to length restrictions, but here is the first part of it. hope it helps
  9. mikeyh

    mikeyh Post Master General

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    Thanks. The most important part is just the crashed thread sections like my example. You can upload the full crash reports as attachments.
  10. mikeyh

    mikeyh Post Master General

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    It's also the same stack overflow issue in AnimationWorld::update that I see a lot of.
    Last edited: January 15, 2015
  11. cdnskyfire

    cdnskyfire New Member

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    I have attached the full file as a pdf. The formatting may be a little screwy. Sorry for that.

    Attached Files:

  12. cdnskyfire

    cdnskyfire New Member

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    And another, figured some repetition would help provide some better evidence for what might be causing the issue.

    Attached Files:

  13. mikeyh

    mikeyh Post Master General

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    Thanks.

    You can also upload as text by changing the filename extension from .crash to .txt
  14. cdnskyfire

    cdnskyfire New Member

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    Im not sure exactly where the .crash files are found.

    I tried looking for the directory library/applicationsuppport/uberentertainment/log or whatever the location is supposed to be, but the folder wasn't there.

    either way here is a third pdf of another apple crash report

    Attached Files:

  15. mikeyh

    mikeyh Post Master General

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    Console > User Diagnostic Reports > Reveal in Finder
  16. cdnskyfire

    cdnskyfire New Member

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    Okay, thanks.

    Here are some previous crash logs.

    Attached Files:

  17. cdnskyfire

    cdnskyfire New Member

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    Let me know if there is anything else i can do to help?
  18. mikeyh

    mikeyh Post Master General

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  19. cdnskyfire

    cdnskyfire New Member

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    No, I don't experience any crashes upon launch. Only during the game.
  20. cdnskyfire

    cdnskyfire New Member

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    Any updates on potential solutions, or anything I should try to fix on my end?

    Or alternatively any thing further I can do to pinpoint the problem or help come up with a solution? I am eager to give the game a proper try.

    Cheers

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