Hello fellow modders. This is the first time that I am revealing this information publicly, but I have been working on a mod to add a new faction to the game for quite a long time now. (Since the early orbital warfare days). I mainly have a heap of units and structures done model wise and the basic code setup for the mod. Now onto the problem and what I need help with. I am capable of texturing and implementing units, but I lack the motivation to do so (Yeah I know I'm lazy). I honestly love creating models, but I find texturing rigging and implementation to be tedious and I find it hard to encourage myself to do it. The main reason for this is because for a faction I have to get more than 80 models done (unless I miscalculated). throw in doing all of the things I mentioned above by myself and it becomes something beyond a massive task. So I am looking for a person or people who are able to help with texturing, rigging and implementing. If you are able to help with one of these things pm me. I will be revealing some more information on the mod publicly soon EDIT: Some more info: T1 and T2 tank models are done. Unit roles have been roughly set out. (everything is subject to change) We have lots of concept art and help with unit designs courtesy of @Crembels . Quite a few of the structures are done or planned (can't remember how many are done atm.) Work on air has just started. Bots are WIP (some are done).