Lobby UI Bug and Annihilation Bug

Discussion in 'Support!' started by tmfrex, March 4, 2014.

  1. tmfrex

    tmfrex New Member

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    So I've been playing the game for a little bit and so far I've come across 2 bugs

    1) When creating a new map while selecting a map for a game, the UI will freak out when you return to the main lobby screen. It goes away after returning to the main menu and reentering the lobby.
    2) I attempted to send a moon into the planet it was orbiting but for some reason, when I selected the planet to annihilate, most of the buttons and keys froze up. I was still able to select my commander through the C key and I was still able to realign the camera with the poles with N. No other keys or mouse scrolling would work.

    Other than this, the game looks great so far.
  2. FallenRedeemer

    FallenRedeemer New Member

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    I encountered the second bug, too.
    I think it's a client ui bug - after restarting the client, I was able to reconnect and play further as if nothing has happened, until I tried to smash a planet - same bug.
    Reproduction is easy: Get a moon ready for planet smashing and click on "send to annihilate". It always "worked" for me in 3 different games (one of them only vs a sandbox AI).

    Happy Debugging :rolleyes:
    Last edited: March 4, 2014
  3. tohron

    tohron Active Member

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    I've run into the second bug as well - though after disconnecting and reconnecting, I was able to smash the planet properly.

    Afterward though, I ran into a different bug: after launching the planet, the top resource tracker and the right-hand orders panel did not reappear.

    Honestly, I prefer how planet-smashing worked earlier.

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