Lobby stuck at "0" when game starts [Solved]

Discussion in 'Monday Night Combat PC Dedicated Server Discussion' started by PhonicUK, March 20, 2011.

  1. PhonicUK

    PhonicUK New Member

    Messages:
    1
    Likes Received:
    0
    Yesterday I set up 3x MNC server instances without any complications. I could join them and play without any problems.

    I try to play today and they're all stuck in the lobby. It does the countdown to starting the game and then gets stuck at 0, and everyone leaves after getting bored of waiting.

    Jjust to make sure I stopped the servers and ran the updater again. Brought them back up, same problem.

    They are also only showing intermittently in the server browser, either in steam or in-game.

    Is anyone else having similar issues?

    Edit: Command line arguments

    Code:
    server HostileLobby?game=HostileGame.HGameInfo_PreGameLobby?bAllowJuicePurch=True?bAllowBotPurch=True?bAllowHazards=True?bAllowMascot=True?bAllowCustomClass=True?bAllowChangeClass=True?bForceRndClass=False?bIsLanMatch=False?bIsDedicated=True?bAllowTeamSelect=True?bAutoBalance=True?MatchDuration=2?OTDuration=2?ClassLimitAssault=4?ClassLimitTank=4?ClassLimitSupport=4?ClassLimitAssassin=4?ClassLimitGunner=4?ClassLimitSniper=4?MaxStarRating=4?MinNumToStart=1?ServerDescription="PhonicUK.com #1 - 24/7 100Mbit Dedi - Standard" -ServerInstance=1 -log=DedicatedServer.log -STEAM_DEDSERVER -seekfreeloadingserver -nohomedir
    
    All 3 are the same except for the ServerDescription and ServerInstance

    Edit:

    This turned out to be because all 3 instances were trying to use the same port for the web admin. If you do this, the servers will still start without errors - but the game will not run.
  2. Bakey

    Bakey New Member

    Messages:
    115
    Likes Received:
    0
    Holy crap, it's PhonicUK of MCMyAdmin fame! Best Minecraft server tool in existence, IMO.

    I really hope you're going to do something for MNC servers.

Share This Page