The Line of Sight lighting is really starting to bother me. It can be daytime on one side of the planet, with plenty of light, but where there is a unit with LOS it's MORE daytime? If that makes sense? I think a possible solution to that is displaying a grid of some kind where you do not have LOS, but keep the light levels the same. That way you show that somewhere with a grid is something that you can't see, and somewhere without a grid is your LOS. This way you get no dark pockets, which just looks odd. A good example of this was this: Original thread for above image: http://forums.uberent.com/forums/viewtopic.php?f=61&t=47822 You can see in the above image where the planet has a day side but there are lots of what seems like pockets of darkness because of this extra lighting that the LOS lighting currently causes. What about something like this? But instead of the darkness outside of LOS just have the grid, with possibly an outline where the grid border LOS? Hope I'm making sense. Edit: Added example image that I quickly photoshopped up.