I feel this is worth a discussion. Since TA we have had games where land units show up on Radar. Should their be a land sensor? Maybe Tremor Detection (Tremar?). I want a discussion on this, because I feel that there is a lot of good reasons that land well positioned and maneuvered should have an advantage in getting surprise on your opponent first and foremost, because it is slow and easily scouted visually. With that said, I think that existing structures should show up on radar, but not necessarily their deaths, etc. Please discuss.
Uhh, you want to have specific radar types for different types of units and buildings? And infinite ghost enemies cluttering your radar? No thanks.