Can something be done about classes able to obtain kills after the match is over? After we win, I get a death pretty often because a Support's Firebase/Air Strike kills me after the match has ended. I haven't died from a Sniper's Trap or anyone's fire damage, but I assume it can also kill. Health should just get frozen once the match ends.
Its possible, you can die on everytything which does temporary damage or has a delay: Supports Air Strike, Snipers Flak, Burn Happens to me very often, because when I play support I throw Air strike Bacon to the moneyball to do some little extra damage (and sometimes u hit somebody ) and when you won, you cant move anymore which means you cant get out the way of your own air strike bacon and die lol. Snipers Trap does no damage I think.
Yeah, or if you're hitting their money ball and someone builds a rockit turret right as you're about to win, your controller even vibrates as it rockets you to your death during bullseye's dance. You can also see your deaths go up by one in the stats. Really, though, what does it matter?
I actually enjoy this quite a bit. Nothing like watching the end cutscene and seeing several players falling down dead. Are you really concerned about getting one extra death?
You can also detonate your bomb and activate juice post game. But yeah, it is a little annoying getting mowed down by a firebase that wasn't completely deployed until the cutscene.