this a complex game with a lot of units that we can control and i'm struggling coming up with ways to bind everything. is it possible to set the "all, defense, eco, recon, etc" to, say, the F1-F5 keys and within that subset have keybindings that are static? that may not make a lot of sense, so let me try to explain: let's take the commander. it has 5 options when selected, All Defense Economy Factory Recon. what i thought to be most logical would be to assign each of these options to a keybind (F1-F5 in this case). after selecting one of the F1-F5 keys (All Defense Economy Factory Recon), the corresponding options to that selection would have a keybind not specific to that particular unit, but rather to that place on the hot-bar. so it would look like this: with commander selected, i hit F4 and the Factory tab populates and looks like this (note that the periods are only in here to help with the aesthetic): ........Q......... ......W....... .......E....... ......R........ Vehicle Factory | Bot Factory | Air Factory | Naval Factory then if i want to build something in the economy tab, i would hit F3 and the tab would populate and look like this: .........Q........ .......W........ ........E........ ........R......... Metal Extractor | Energy Plant | Metal Storage | Energy Storage as it is now (at least to my very limited amount of time with the game), i have to bind every single unit to a different key instead of the keys already being assigned to their spot on the hot-bar. i've tried the hot-bar addon, and while it's incredibly well done, it only (to my knowledge) encapsulates the problem of too many keybinds. is there a way to set up the keybindings like i've described or is it in the works to look at a system like this? sorry for the long post. any help is appreciated.
get pamm (the mod manager) https://forums.uberent.com/threads/rel-pa-mod-manager-v3-1-2.50726/ install hotbuild 2 https://forums.uberent.com/threads/rel-hotbuild2-v1-9-9-7-59607.54561/page-13#post-868007 see if it suits your need if not, feel free to suggest changes and improvements in the hotbuild thread proeleert and me will be happy to help you out
Hotbuild2 suits your need bro. HB2 selects the building on the UI. If you bind a key to next build tab, default is b, toggle to factories, it will jump whatever priorities you have set. It's not exactly what you suggest, but with work around it works