I see ppl talk all the time about what skillz to buy and so forth but no1 every talks about stats the skillz upgrade. I personally for sniper like to go traps for te skill and then passive for the extra 2 to offense. Thats just me though.
my point is, if you pick flak and it adds a point to offense, it doesnt make your bullets do more damage. your stats are affected by your skills, but you arent affected by your stats.
I think he is talking about the Offense, Defense, and Specialty bars for each Pro. A Dev basically said that was just for newbies. I tried finding it but I forgot which thread it was said in.
Upgrading smoke bomb does not make the Assassin harder to kill without use of Smoke Bomb. It is merely a defensive tool and increases the Assassin's defensive capability when under attack.
During the assassin's smoke bomb animation, she has extra damage resistance, the same as any pro has during a grapple animation.
and i swear my sniper bullets do more damage. not much more espicialy agianst a gunner or tank but other things seems to hit harder for.
I'm pretty sure sniper bullet damage is consistent through all three levels. Not counting for multiple explosions from one level three bullet, of course. EDIT: Although I do believe that the level effects the damage done to the moneyball.
well the first passive gives 2 to offense. while explosive only gives one. and that 2 to off. really seems to make a bigger diff in bulet damage than the explosive upgrade.