Jump, charge, go nowhere

Discussion in 'Monday Night Combat PC Feedback and Issues' started by zarakon, April 25, 2011.

  1. zarakon

    zarakon Active Member

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    On assault, if you charge right after jumping you often end up going nowhere.

    This is the most annoying bug for me right now.. gets me killed a lot because I try to jump+charge to make a quick getaway
  2. [Knovocaine]

    [Knovocaine] New Member

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    It happens to me on tank too. :cry:
  3. RaTcHeT302

    RaTcHeT302 Guest

    Sometimes it happens with the ASSassin lunge, maybe it's a bit different I don't know.

    It sometimes just stops in the middle.
  4. MLGIntervention

    MLGIntervention Active Member

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    Jump+fly+stop flying+charge=get away
  5. killien

    killien Active Member

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    Been happening since I believe the Feb update, the 3/25 one at least
  6. Espiodude2

    Espiodude2 New Member

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    Probably one of Uber's 'Fixes' to the bad physics. I'm guessing it's for the flying forward after charging after falling.
  7. corducken

    corducken Member

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    I think the explanation was that while you attempted to on your screen, the server decided that based on the information it had you couldn't go anywhere, and since movement is fairly much server-sided if the server thinks you aren't going anywhere, then you aren't going anywhere.

    Since skill and otherwise refresh/reload/charge times and animations don't apparently need to sync up whatsoever, it causes really weird issues.
  8. zarakon

    zarakon Active Member

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    I could understand that if it happened right when the charge cooldown finished

    But I'm just jumping and charging.. there shouldn't be any time in there that the server would decide a charge is invalid.

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